31 lines
525 B
C#
31 lines
525 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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#if UNITY_EDITOR
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using UnityEditor;
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#endif
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namespace Ether
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{
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public class InputFielldEx : InputField
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{
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#if UNITY_EDITOR
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[MenuItem("GameObject/UIEx/InputFielldEx", priority = -996)]
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private static void CreateButtonEx(MenuCommand menuCmd)
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{
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GameObject selection = Selection.activeGameObject;
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CommonExtension.CreateComponent<InputFielldEx>(selection, (obj) =>
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{
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});
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}
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#endif
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}
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}
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