IndieGame/client/Assets/ParadoxNotion/NodeCanvas/Modules/BehaviourTrees/BTConnection.cs

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2024-10-11 10:12:15 +08:00
using NodeCanvas.Framework;
namespace NodeCanvas.BehaviourTrees
{
///<summary>The connection object for BehaviourTree nodes</summary>
public class BTConnection : Connection
{
}
}