17 lines
582 B
C#
17 lines
582 B
C#
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#if UNITY_EDITOR
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using UnityEngine.InputSystem.Layouts;
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namespace UnityEngine.InputSystem.Editor
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{
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internal class DefaultInputControlPickerLayout : IInputControlPickerLayout
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{
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public void AddControlItem(InputControlPickerDropdown dropdown, DeviceDropdownItem parent,
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ControlDropdownItem parentControl,
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InputControlLayout.ControlItem control, string device, string usage, bool searchable)
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{
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dropdown.AddControlItem(this, parent, parentControl, control, device, usage, searchable);
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}
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}
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}
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#endif // UNITY_EDITOR
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