IndieGame/client/Packages/com.unity.ugui@1.0.0/Tests/Runtime/Canvas/BridgeScriptForRetainingObjects.cs

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2024-10-11 10:12:15 +08:00
using UnityEngine;
public class BridgeScriptForRetainingObjects : MonoBehaviour
{
public const string bridgeObjectName = "BridgeGameObject";
public GameObject canvasGO;
public GameObject nestedCanvasGO;
}