22 lines
578 B
C#
22 lines
578 B
C#
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//=================================================== 代码自动创建,禁止手动修改 ===================================================
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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using TMPro;
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namespace Ether
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{
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public class LoadingFrameBase : FrameBase
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{
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public override string PrefabPath { get; } = "Prefabs/Frames/Loading/LoadingFrame";
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protected Animator _AnimatorCrossfade;
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protected override void OnInit()
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{
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_AnimatorCrossfade = GetComponent<Animator>("<Animator>Crossfade");
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}
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}
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}
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