IndieGame/client/Packages/com.unity.inputsystem@1.7.0/InputSystem/AssemblyInfo.cs

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2024-10-11 10:12:15 +08:00
using System.Reflection;
using System.Runtime.CompilerServices;
using UnityEngine.InputSystem;
[assembly: AssemblyVersion(InputSystem.kAssemblyVersion)]
[assembly: InternalsVisibleTo("Unity.InputSystem.TestFramework")]
[assembly: InternalsVisibleTo("Unity.InputSystem.Tests.Editor")]
[assembly: InternalsVisibleTo("Unity.InputSystem.Tests")]
[assembly: InternalsVisibleTo("Unity.InputSystem.IntegrationTests")]
namespace UnityEngine.InputSystem
{
public static partial class InputSystem
{
// Keep this in sync with "Packages/com.unity.inputsystem/package.json".
// NOTE: Unfortunately, System.Version doesn't use semantic versioning so we can't include
// "-preview" suffixes here.
internal const string kAssemblyVersion = "1.7.0";
internal const string kDocUrl = "https://docs.unity3d.com/Packages/com.unity.inputsystem@1.7";
}
}