IndieGame/client/Packages/com.unity.ugui@1.0.0/Runtime/UnityEngine.UI.asmdef

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{
"name": "UnityEngine.UI",
"rootNamespace": "",
"references": [],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [
{
"name": "com.unity.modules.physics",
"expression": "1.0.0",
"define": "PACKAGE_PHYSICS"
},
{
"name": "com.unity.modules.physics2d",
"expression": "1.0.0",
"define": "PACKAGE_PHYSICS2D"
},
{
"name": "com.unity.modules.tilemap",
"expression": "1.0.0",
"define": "PACKAGE_TILEMAP"
},
{
"name": "com.unity.modules.animation",
"expression": "1.0.0",
"define": "PACKAGE_ANIMATION"
},
{
"name": "com.unity.modules.uielements",
"expression": "1.0.0",
"define": "PACKAGE_UITOOLKIT"
}
],
"noEngineReferences": false
}