IndieGame/client/Packages/luban_unity-main/Runtime/SimpleJSON/SimpleJSONBinary.cs

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2024-10-11 10:12:15 +08:00
//#define USE_SharpZipLib
/* * * * *
* This is an extension of the SimpleJSON framework to provide methods to
* serialize a JSON object tree into a compact binary format. Optionally the
* binary stream can be compressed with the SharpZipLib when using the define
* "USE_SharpZipLib"
*
* Those methods where originally part of the framework but since it's rarely
* used I've extracted this part into this seperate module file.
*
* You can use the define "SimpleJSON_ExcludeBinary" to selectively disable
* this extension without the need to remove the file from the project.
*
* If you want to use compression when saving to file / stream / B64 you have to include
* SharpZipLib ( http://www.icsharpcode.net/opensource/sharpziplib/ ) in your project and
* define "USE_SharpZipLib" at the top of the file
*
*
* The MIT License (MIT)
*
* Copyright (c) 2012-2017 Markus Göbel (Bunny83)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* * * * */
using System;
namespace SimpleJSON
{
#if !SimpleJSON_ExcludeBinary
public abstract partial class JSONNode
{
public abstract void SerializeBinary(System.IO.BinaryWriter aWriter);
public void SaveToBinaryStream(System.IO.Stream aData)
{
var W = new System.IO.BinaryWriter(aData);
SerializeBinary(W);
}
#if USE_SharpZipLib
public void SaveToCompressedStream(System.IO.Stream aData)
{
using (var gzipOut = new ICSharpCode.SharpZipLib.BZip2.BZip2OutputStream(aData))
{
gzipOut.IsStreamOwner = false;
SaveToBinaryStream(gzipOut);
gzipOut.Close();
}
}
public void SaveToCompressedFile(string aFileName)
{
System.IO.Directory.CreateDirectory((new System.IO.FileInfo(aFileName)).Directory.FullName);
using(var F = System.IO.File.OpenWrite(aFileName))
{
SaveToCompressedStream(F);
}
}
public string SaveToCompressedBase64()
{
using (var stream = new System.IO.MemoryStream())
{
SaveToCompressedStream(stream);
stream.Position = 0;
return System.Convert.ToBase64String(stream.ToArray());
}
}
#else
public void SaveToCompressedStream(System.IO.Stream aData)
{
throw new Exception("Can't use compressed functions. You need include the SharpZipLib and uncomment the define at the top of SimpleJSON");
}
public void SaveToCompressedFile(string aFileName)
{
throw new Exception("Can't use compressed functions. You need include the SharpZipLib and uncomment the define at the top of SimpleJSON");
}
public string SaveToCompressedBase64()
{
throw new Exception("Can't use compressed functions. You need include the SharpZipLib and uncomment the define at the top of SimpleJSON");
}
#endif
public void SaveToBinaryFile(string aFileName)
{
System.IO.Directory.CreateDirectory((new System.IO.FileInfo(aFileName)).Directory.FullName);
using (var F = System.IO.File.OpenWrite(aFileName))
{
SaveToBinaryStream(F);
}
}
public string SaveToBinaryBase64()
{
using (var stream = new System.IO.MemoryStream())
{
SaveToBinaryStream(stream);
stream.Position = 0;
return System.Convert.ToBase64String(stream.ToArray());
}
}
public static JSONNode DeserializeBinary(System.IO.BinaryReader aReader)
{
JSONNodeType type = (JSONNodeType)aReader.ReadByte();
switch (type)
{
case JSONNodeType.Array:
{
int count = aReader.ReadInt32();
JSONArray tmp = new JSONArray();
for (int i = 0; i < count; i++)
tmp.Add(DeserializeBinary(aReader));
return tmp;
}
case JSONNodeType.Object:
{
int count = aReader.ReadInt32();
JSONObject tmp = new JSONObject();
for (int i = 0; i < count; i++)
{
string key = aReader.ReadString();
var val = DeserializeBinary(aReader);
tmp.Add(key, val);
}
return tmp;
}
case JSONNodeType.String:
{
return new JSONString(aReader.ReadString());
}
case JSONNodeType.Number:
{
return new JSONNumber(aReader.ReadDouble());
}
case JSONNodeType.Boolean:
{
return new JSONBool(aReader.ReadBoolean());
}
case JSONNodeType.NullValue:
{
return JSONNull.CreateOrGet();
}
default:
{
throw new Exception("Error deserializing JSON. Unknown tag: " + type);
}
}
}
#if USE_SharpZipLib
public static JSONNode LoadFromCompressedStream(System.IO.Stream aData)
{
var zin = new ICSharpCode.SharpZipLib.BZip2.BZip2InputStream(aData);
return LoadFromBinaryStream(zin);
}
public static JSONNode LoadFromCompressedFile(string aFileName)
{
using(var F = System.IO.File.OpenRead(aFileName))
{
return LoadFromCompressedStream(F);
}
}
public static JSONNode LoadFromCompressedBase64(string aBase64)
{
var tmp = System.Convert.FromBase64String(aBase64);
var stream = new System.IO.MemoryStream(tmp);
stream.Position = 0;
return LoadFromCompressedStream(stream);
}
#else
public static JSONNode LoadFromCompressedFile(string aFileName)
{
throw new Exception("Can't use compressed functions. You need include the SharpZipLib and uncomment the define at the top of SimpleJSON");
}
public static JSONNode LoadFromCompressedStream(System.IO.Stream aData)
{
throw new Exception("Can't use compressed functions. You need include the SharpZipLib and uncomment the define at the top of SimpleJSON");
}
public static JSONNode LoadFromCompressedBase64(string aBase64)
{
throw new Exception("Can't use compressed functions. You need include the SharpZipLib and uncomment the define at the top of SimpleJSON");
}
#endif
public static JSONNode LoadFromBinaryStream(System.IO.Stream aData)
{
using (var R = new System.IO.BinaryReader(aData))
{
return DeserializeBinary(R);
}
}
public static JSONNode LoadFromBinaryFile(string aFileName)
{
using (var F = System.IO.File.OpenRead(aFileName))
{
return LoadFromBinaryStream(F);
}
}
public static JSONNode LoadFromBinaryBase64(string aBase64)
{
var tmp = System.Convert.FromBase64String(aBase64);
var stream = new System.IO.MemoryStream(tmp);
stream.Position = 0;
return LoadFromBinaryStream(stream);
}
}
public partial class JSONArray : JSONNode
{
public override void SerializeBinary(System.IO.BinaryWriter aWriter)
{
aWriter.Write((byte)JSONNodeType.Array);
aWriter.Write(m_List.Count);
for (int i = 0; i < m_List.Count; i++)
{
m_List[i].SerializeBinary(aWriter);
}
}
}
public partial class JSONObject : JSONNode
{
public override void SerializeBinary(System.IO.BinaryWriter aWriter)
{
aWriter.Write((byte)JSONNodeType.Object);
aWriter.Write(m_Dict.Count);
foreach (string K in m_Dict.Keys)
{
aWriter.Write(K);
m_Dict[K].SerializeBinary(aWriter);
}
}
}
public partial class JSONString : JSONNode
{
public override void SerializeBinary(System.IO.BinaryWriter aWriter)
{
aWriter.Write((byte)JSONNodeType.String);
aWriter.Write(m_Data);
}
}
public partial class JSONNumber : JSONNode
{
public override void SerializeBinary(System.IO.BinaryWriter aWriter)
{
aWriter.Write((byte)JSONNodeType.Number);
aWriter.Write(m_Data);
}
}
public partial class JSONBool : JSONNode
{
public override void SerializeBinary(System.IO.BinaryWriter aWriter)
{
aWriter.Write((byte)JSONNodeType.Boolean);
aWriter.Write(m_Data);
}
}
public partial class JSONNull : JSONNode
{
public override void SerializeBinary(System.IO.BinaryWriter aWriter)
{
aWriter.Write((byte)JSONNodeType.NullValue);
}
}
internal partial class JSONLazyCreator : JSONNode
{
public override void SerializeBinary(System.IO.BinaryWriter aWriter)
{
}
}
#endif
}