30 lines
883 B
C#
30 lines
883 B
C#
|
using NodeCanvas.Framework;
|
|||
|
using ParadoxNotion;
|
|||
|
using ParadoxNotion.Design;
|
|||
|
using UnityEngine;
|
|||
|
|
|||
|
|
|||
|
namespace NodeCanvas.Tasks.Actions
|
|||
|
{
|
|||
|
|
|||
|
[Category("✫ Blackboard")]
|
|||
|
[Description("Set a blackboard Vector3 variable")]
|
|||
|
public class SetVector3 : ActionTask
|
|||
|
{
|
|||
|
|
|||
|
[BlackboardOnly]
|
|||
|
public BBParameter<Vector3> valueA;
|
|||
|
public OperationMethod operation;
|
|||
|
public BBParameter<Vector3> valueB;
|
|||
|
public bool perSecond;
|
|||
|
|
|||
|
protected override string info {
|
|||
|
get { return string.Format("{0} {1} {2}{3}", valueA, OperationTools.GetOperationString(operation), valueB, ( perSecond ? " Per Second" : "" )); }
|
|||
|
}
|
|||
|
|
|||
|
protected override void OnExecute() {
|
|||
|
valueA.value = OperationTools.Operate(valueA.value, valueB.value, operation, perSecond ? Time.deltaTime : 1f);
|
|||
|
EndAction();
|
|||
|
}
|
|||
|
}
|
|||
|
}
|