19 lines
292 B
C#
19 lines
292 B
C#
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Ether
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{
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[Serializable]
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public class TileProperty
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{
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public Vector2Int tileCoordinate;
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public GridType gridType;
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public bool boolTypeValue;
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}
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}
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