IndieGame/client/Packages/com.unity.ugui@1.0.0/Tests/Runtime/EventSystem/InputModuleTests/PointerEnterCallbackCheck.cs

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2024-10-11 10:12:15 +08:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
public class PointerEnterCallbackCheck : MonoBehaviour, IPointerEnterHandler
{
public PointerEventData pointerData { get; private set; }
public void OnPointerEnter(PointerEventData eventData)
{
pointerData = eventData;
}
}