IndieGame/client/Packages/com.unity.inputsystem@1.7.0/Samples~/DocsExamples/Actions/SimpleActions.inputactions

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2024-10-11 10:12:15 +08:00
{
"name": "SimpleActions",
"maps": [
{
"name": "gameplay",
"id": "d55be63c-61eb-47ef-92dd-eef1248d601e",
"actions": [
{
"name": "move",
"type": "Value",
"id": "8387a17d-aedd-4411-9931-6a855a8299fb",
"expectedControlType": "Vector2",
"processors": "",
"interactions": "",
"initialStateCheck": true
},
{
"name": "jump",
"type": "Button",
"id": "7fc1eb3c-b4d1-4aba-9a58-f36cac532d06",
"expectedControlType": "Button",
"processors": "",
"interactions": "",
"initialStateCheck": false
}
],
"bindings": [
{
"name": "",
"id": "2c541328-ed00-4524-817c-97599bac7de5",
"path": "<Gamepad>{Player1}/leftStick",
"interactions": "",
"processors": "",
"groups": "",
"action": "move",
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "c48db537-b211-412a-a86a-d31614bebb5d",
"path": "<Gamepad>{Player1}/buttonSouth",
"interactions": "",
"processors": "",
"groups": "",
"action": "jump",
"isComposite": false,
"isPartOfComposite": false
}
]
}
],
"controlSchemes": []
}