IndieGame/client/Packages/com.unity.ugui@1.0.0/Tests/Runtime/InputField/FakeInputModule.cs

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2024-10-11 10:12:15 +08:00
using UnityEngine.EventSystems;
namespace InputfieldTests
{
public class FakeInputModule : BaseInputModule
{
public override void Process()
{
}
}
}