18 lines
263 B
C#
18 lines
263 B
C#
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Ether
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{
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[Serializable]
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public class TileDetails
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{
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public int gridX;
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public int gridY;
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public bool isObstacle;
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}
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}
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