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1075 lines
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- Examples/05 Events/01 Footstep Events/Footsteps On Concrete/Footstep On Concrete
|
||
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03.ogg.meta
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- Examples/05 Events/01 Footstep Events/Footsteps On Concrete/Footstep On Concrete
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||
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04.ogg
|
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- Examples/05 Events/01 Footstep Events/Footsteps On Concrete/Footstep On Concrete
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04.ogg.meta
|
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- Examples/05 Events/01 Footstep Events/Footsteps On Concrete/License.txt
|
||
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- Examples/05 Events/01 Footstep Events/Footsteps On Concrete/License.txt.meta
|
||
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- Examples/05 Events/01 Footstep Events/Humanoid-Walk-Footsteps.anim
|
||
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- Examples/05 Events/01 Footstep Events/Humanoid-Walk-Footsteps.anim.meta
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||
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- Examples/05 Events/02 Golf Events
|
||
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- Examples/05 Events/02 Golf Events.meta
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- Examples/05 Events/02 Golf Events/Documentation.URL
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||
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- Examples/05 Events/02 Golf Events/Documentation.URL.meta
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||
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- Examples/05 Events/02 Golf Events/Golf Events.unity
|
||
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- Examples/05 Events/02 Golf Events/Golf Events.unity.meta
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||
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- Examples/05 Events/02 Golf Events/GolfBall.mat
|
||
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- Examples/05 Events/02 Golf Events/GolfBall.mat.meta
|
||
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- Examples/05 Events/02 Golf Events/Golfer.cs
|
||
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- Examples/05 Events/02 Golf Events/Golfer.cs.meta
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||
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- Examples/05 Events/03 Event Utilities
|
||
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- Examples/05 Events/03 Event Utilities.meta
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||
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- Examples/05 Events/03 Event Utilities/Documentation.URL
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||
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- Examples/05 Events/03 Event Utilities/Documentation.URL.meta
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||
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- Examples/05 Events/03 Event Utilities/EventUtilities.cs
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||
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- Examples/05 Events/03 Event Utilities/EventUtilities.cs.meta
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||
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- Examples/05 Events/Documentation.URL
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- Examples/05 Events/Documentation.URL.meta
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||
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- Examples/05 Events/NamespaceDoc.cs
|
||
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- Examples/05 Events/NamespaceDoc.cs.meta
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||
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- Examples/06 State Machines
|
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- Examples/06 State Machines.meta
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- Examples/06 State Machines/01 Characters
|
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- Examples/06 State Machines/01 Characters.meta
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- Examples/06 State Machines/01 Characters/ActionState.cs
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- Examples/06 State Machines/01 Characters/ActionState.cs.meta
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- Examples/06 State Machines/01 Characters/BasicCharacterBrain.cs
|
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- Examples/06 State Machines/01 Characters/BasicCharacterBrain.cs.meta
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- Examples/06 State Machines/01 Characters/Character.cs
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- Examples/06 State Machines/01 Characters/Character.cs.meta
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- Examples/06 State Machines/01 Characters/Characters.unity
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- Examples/06 State Machines/01 Characters/Characters.unity.meta
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- Examples/06 State Machines/01 Characters/CharacterState.cs
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- Examples/06 State Machines/01 Characters/CharacterState.cs.meta
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- Examples/06 State Machines/01 Characters/CharacterStatePriority.cs
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||
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- Examples/06 State Machines/01 Characters/CharacterStatePriority.cs.meta
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- Examples/06 State Machines/01 Characters/Documentation.URL
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||
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- Examples/06 State Machines/01 Characters/Documentation.URL.meta
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- Examples/06 State Machines/01 Characters/IdleState.cs
|
||
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- Examples/06 State Machines/01 Characters/IdleState.cs.meta
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- Examples/06 State Machines/02 Interruptions
|
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- Examples/06 State Machines/02 Interruptions.meta
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- Examples/06 State Machines/02 Interruptions/Documentation.URL
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- Examples/06 State Machines/02 Interruptions/Documentation.URL.meta
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||
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- Examples/06 State Machines/02 Interruptions/FlinchState.cs
|
||
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- Examples/06 State Machines/02 Interruptions/FlinchState.cs.meta
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||
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- Examples/06 State Machines/02 Interruptions/HealthPool.cs
|
||
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- Examples/06 State Machines/02 Interruptions/HealthPool.cs.meta
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||
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- Examples/06 State Machines/02 Interruptions/Interruptions.unity
|
||
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- Examples/06 State Machines/02 Interruptions/Interruptions.unity.meta
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||
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- Examples/06 State Machines/03 Brains
|
||
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- Examples/06 State Machines/03 Brains.meta
|
||
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- Examples/06 State Machines/03 Brains/Brains.unity
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||
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- Examples/06 State Machines/03 Brains/Brains.unity.meta
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||
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- Examples/06 State Machines/03 Brains/CharacterParameters.cs
|
||
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- Examples/06 State Machines/03 Brains/CharacterParameters.cs.meta
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||
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- Examples/06 State Machines/03 Brains/Documentation.URL
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||
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- Examples/06 State Machines/03 Brains/Documentation.URL.meta
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||
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- Examples/06 State Machines/03 Brains/MoveState.cs
|
||
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- Examples/06 State Machines/03 Brains/MoveState.cs.meta
|
||
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- Examples/06 State Machines/03 Brains/MovingCharacterBrain.cs
|
||
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- Examples/06 State Machines/03 Brains/MovingCharacterBrain.cs.meta
|
||
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- Examples/06 State Machines/03 Brains/RootMotionRedirect.cs
|
||
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- Examples/06 State Machines/03 Brains/RootMotionRedirect.cs.meta
|
||
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- Examples/06 State Machines/04 Weapons
|
||
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- Examples/06 State Machines/04 Weapons.meta
|
||
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- Examples/06 State Machines/04 Weapons/AttackState.cs
|
||
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- Examples/06 State Machines/04 Weapons/AttackState.cs.meta
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||
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- Examples/06 State Machines/04 Weapons/Documentation.URL
|
||
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- Examples/06 State Machines/04 Weapons/Documentation.URL.meta
|
||
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- Examples/06 State Machines/04 Weapons/Equipment.cs
|
||
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- Examples/06 State Machines/04 Weapons/Equipment.cs.meta
|
||
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- Examples/06 State Machines/04 Weapons/EquipState.cs
|
||
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- Examples/06 State Machines/04 Weapons/EquipState.cs.meta
|
||
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- Examples/06 State Machines/04 Weapons/Weapon.cs
|
||
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- Examples/06 State Machines/04 Weapons/Weapon.cs.meta
|
||
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- Examples/06 State Machines/04 Weapons/Weapons.unity
|
||
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- Examples/06 State Machines/04 Weapons/Weapons.unity.meta
|
||
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- Examples/06 State Machines/04 Weapons/WeaponsCharacterBrain.cs
|
||
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- Examples/06 State Machines/04 Weapons/WeaponsCharacterBrain.cs.meta
|
||
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- Examples/06 State Machines/Documentation.URL
|
||
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- Examples/06 State Machines/Documentation.URL.meta
|
||
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- Examples/06 State Machines/NamespaceDoc.cs
|
||
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- Examples/06 State Machines/NamespaceDoc.cs.meta
|
||
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- Examples/07 Layers
|
||
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- Examples/07 Layers.meta
|
||
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- Examples/07 Layers/01 Basic Layers
|
||
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- Examples/07 Layers/01 Basic Layers.meta
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||
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- Examples/07 Layers/01 Basic Layers/Basic Layers.unity
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||
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- Examples/07 Layers/01 Basic Layers/Basic Layers.unity.meta
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||
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- Examples/07 Layers/01 Basic Layers/Documentation.URL
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||
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- Examples/07 Layers/01 Basic Layers/Documentation.URL.meta
|
||
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- Examples/07 Layers/01 Basic Layers/LayeredCharacterAnimations.cs
|
||
|
- Examples/07 Layers/01 Basic Layers/LayeredCharacterAnimations.cs.meta
|
||
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- Examples/07 Layers/01 Basic Layers/Upper Body.mask
|
||
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- Examples/07 Layers/01 Basic Layers/Upper Body.mask.meta
|
||
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- Examples/07 Layers/02 Dynamic Layers
|
||
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- Examples/07 Layers/02 Dynamic Layers.meta
|
||
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- Examples/07 Layers/02 Dynamic Layers/Documentation.URL
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||
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- Examples/07 Layers/02 Dynamic Layers/Documentation.URL.meta
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||
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- Examples/07 Layers/02 Dynamic Layers/Dynamic Layers.unity
|
||
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- Examples/07 Layers/02 Dynamic Layers/Dynamic Layers.unity.meta
|
||
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- Examples/07 Layers/02 Dynamic Layers/DynamicLayeredCharacterAnimations.cs
|
||
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- Examples/07 Layers/02 Dynamic Layers/DynamicLayeredCharacterAnimations.cs.meta
|
||
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- Examples/07 Layers/02 Dynamic Layers/LayeredAnimationManager.cs
|
||
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- Examples/07 Layers/02 Dynamic Layers/LayeredAnimationManager.cs.meta
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||
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- Examples/07 Layers/Documentation.URL
|
||
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- Examples/07 Layers/Documentation.URL.meta
|
||
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- Examples/07 Layers/NamespaceDoc.cs
|
||
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- Examples/07 Layers/NamespaceDoc.cs.meta
|
||
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- Examples/08 Inverse Kinematics
|
||
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- Examples/08 Inverse Kinematics.meta
|
||
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- Examples/08 Inverse Kinematics/01 Puppet
|
||
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- Examples/08 Inverse Kinematics/01 Puppet.meta
|
||
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- Examples/08 Inverse Kinematics/01 Puppet/Documentation.URL
|
||
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- Examples/08 Inverse Kinematics/01 Puppet/Documentation.URL.meta
|
||
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- Examples/08 Inverse Kinematics/01 Puppet/IKPuppet.cs
|
||
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- Examples/08 Inverse Kinematics/01 Puppet/IKPuppet.cs.meta
|
||
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- Examples/08 Inverse Kinematics/01 Puppet/IKPuppetLookTarget.cs
|
||
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- Examples/08 Inverse Kinematics/01 Puppet/IKPuppetLookTarget.cs.meta
|
||
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- Examples/08 Inverse Kinematics/01 Puppet/IKPuppetTarget.cs
|
||
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- Examples/08 Inverse Kinematics/01 Puppet/IKPuppetTarget.cs.meta
|
||
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- Examples/08 Inverse Kinematics/01 Puppet/IKTarget.mat
|
||
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- Examples/08 Inverse Kinematics/01 Puppet/IKTarget.mat.meta
|
||
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- Examples/08 Inverse Kinematics/01 Puppet/MouseDrag.cs
|
||
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- Examples/08 Inverse Kinematics/01 Puppet/MouseDrag.cs.meta
|
||
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- Examples/08 Inverse Kinematics/01 Puppet/Puppet.unity
|
||
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- Examples/08 Inverse Kinematics/01 Puppet/Puppet.unity.meta
|
||
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- Examples/08 Inverse Kinematics/01 Puppet/TransformResetter.cs
|
||
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- Examples/08 Inverse Kinematics/01 Puppet/TransformResetter.cs.meta
|
||
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- Examples/08 Inverse Kinematics/02 Uneven Ground
|
||
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- Examples/08 Inverse Kinematics/02 Uneven Ground.meta
|
||
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- Examples/08 Inverse Kinematics/02 Uneven Ground/Documentation.URL
|
||
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- Examples/08 Inverse Kinematics/02 Uneven Ground/Documentation.URL.meta
|
||
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- Examples/08 Inverse Kinematics/02 Uneven Ground/Humanoid-Walk-IK.anim
|
||
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- Examples/08 Inverse Kinematics/02 Uneven Ground/Humanoid-Walk-IK.anim.meta
|
||
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- Examples/08 Inverse Kinematics/02 Uneven Ground/Obstacle.mat
|
||
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- Examples/08 Inverse Kinematics/02 Uneven Ground/Obstacle.mat.meta
|
||
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- Examples/08 Inverse Kinematics/02 Uneven Ground/ObstacleTreadmill.cs
|
||
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- Examples/08 Inverse Kinematics/02 Uneven Ground/ObstacleTreadmill.cs.meta
|
||
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- Examples/08 Inverse Kinematics/02 Uneven Ground/RaycastFootIK.cs
|
||
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- Examples/08 Inverse Kinematics/02 Uneven Ground/RaycastFootIK.cs.meta
|
||
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- Examples/08 Inverse Kinematics/02 Uneven Ground/Uneven Ground.unity
|
||
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- Examples/08 Inverse Kinematics/02 Uneven Ground/Uneven Ground.unity.meta
|
||
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- Examples/08 Inverse Kinematics/Documentation.URL
|
||
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- Examples/08 Inverse Kinematics/Documentation.URL.meta
|
||
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- Examples/08 Inverse Kinematics/NamespaceDoc.cs
|
||
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- Examples/08 Inverse Kinematics/NamespaceDoc.cs.meta
|
||
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- Examples/09 Animator Controllers
|
||
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- Examples/09 Animator Controllers.meta
|
||
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- Examples/09 Animator Controllers/01 Hybrid Basics
|
||
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- Examples/09 Animator Controllers/01 Hybrid Basics.meta
|
||
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- Examples/09 Animator Controllers/01 Hybrid Basics/Documentation.URL
|
||
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- Examples/09 Animator Controllers/01 Hybrid Basics/Documentation.URL.meta
|
||
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- Examples/09 Animator Controllers/01 Hybrid Basics/Humanoid-IdleAndMove.controller
|
||
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- Examples/09 Animator Controllers/01 Hybrid Basics/Humanoid-IdleAndMove.controller.meta
|
||
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- Examples/09 Animator Controllers/01 Hybrid Basics/Hybrid Basics.unity
|
||
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- Examples/09 Animator Controllers/01 Hybrid Basics/Hybrid Basics.unity.meta
|
||
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- Examples/09 Animator Controllers/01 Hybrid Basics/HybridBasics.cs
|
||
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- Examples/09 Animator Controllers/01 Hybrid Basics/HybridBasics.cs.meta
|
||
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- Examples/09 Animator Controllers/01 Hybrid Basics/Mage-IdleAndMove.controller
|
||
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- Examples/09 Animator Controllers/01 Hybrid Basics/Mage-IdleAndMove.controller.meta
|
||
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- Examples/09 Animator Controllers/01 Hybrid Basics/SpiderBot-IdleAndMove.controller
|
||
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- Examples/09 Animator Controllers/01 Hybrid Basics/SpiderBot-IdleAndMove.controller.meta
|
||
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- Examples/09 Animator Controllers/02 Hybrid Character
|
||
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- Examples/09 Animator Controllers/02 Hybrid Character.meta
|
||
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- Examples/09 Animator Controllers/02 Hybrid Character/Animations.cs
|
||
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- Examples/09 Animator Controllers/02 Hybrid Character/Animations.cs.meta
|
||
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- Examples/09 Animator Controllers/02 Hybrid Character/Documentation.URL
|
||
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- Examples/09 Animator Controllers/02 Hybrid Character/Documentation.URL.meta
|
||
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- Examples/09 Animator Controllers/02 Hybrid Character/Hybrid Character.unity
|
||
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- Examples/09 Animator Controllers/02 Hybrid Character/Hybrid Character.unity.meta
|
||
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- Examples/09 Animator Controllers/02 Hybrid Character/HybridCharacter.controller
|
||
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- Examples/09 Animator Controllers/02 Hybrid Character/HybridCharacter.controller.meta
|
||
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- Examples/09 Animator Controllers/02 Hybrid Character/HybridIdleState.cs
|
||
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- Examples/09 Animator Controllers/02 Hybrid Character/HybridIdleState.cs.meta
|
||
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- Examples/09 Animator Controllers/02 Hybrid Character/HybridMoveState.cs
|
||
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- Examples/09 Animator Controllers/02 Hybrid Character/HybridMoveState.cs.meta
|
||
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- Examples/09 Animator Controllers/03 3D Game Kit
|
||
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- Examples/09 Animator Controllers/03 3D Game Kit.meta
|
||
|
- Examples/09 Animator Controllers/03 3D Game Kit/3D Game Kit (check the Read Me
|
||
|
first).unity
|
||
|
- Examples/09 Animator Controllers/03 3D Game Kit/3D Game Kit (check the Read Me
|
||
|
first).unity.meta
|
||
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- Examples/09 Animator Controllers/03 3D Game Kit/Characters
|
||
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- Examples/09 Animator Controllers/03 3D Game Kit/Characters.meta
|
||
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- Examples/09 Animator Controllers/03 3D Game Kit/Characters/Character.cs
|
||
|
- Examples/09 Animator Controllers/03 3D Game Kit/Characters/Character.cs.meta
|
||
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- Examples/09 Animator Controllers/03 3D Game Kit/Characters/CharacterMovement.cs
|
||
|
- Examples/09 Animator Controllers/03 3D Game Kit/Characters/CharacterMovement.cs.meta
|
||
|
- Examples/09 Animator Controllers/03 3D Game Kit/Characters/CharacterParameters.cs
|
||
|
- Examples/09 Animator Controllers/03 3D Game Kit/Characters/CharacterParameters.cs.meta
|
||
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- Examples/09 Animator Controllers/03 3D Game Kit/Characters/CharacterSelector.cs
|
||
|
- Examples/09 Animator Controllers/03 3D Game Kit/Characters/CharacterSelector.cs.meta
|
||
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- Examples/09 Animator Controllers/03 3D Game Kit/Characters/GameKitCharacterBrain.cs
|
||
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- Examples/09 Animator Controllers/03 3D Game Kit/Characters/GameKitCharacterBrain.cs.meta
|
||
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- Examples/09 Animator Controllers/03 3D Game Kit/Documentation.URL
|
||
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- Examples/09 Animator Controllers/03 3D Game Kit/Documentation.URL.meta
|
||
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- Examples/09 Animator Controllers/03 3D Game Kit/Fake Enemy.mat
|
||
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- Examples/09 Animator Controllers/03 3D Game Kit/Fake Enemy.mat.meta
|
||
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- Examples/09 Animator Controllers/03 3D Game Kit/NamespaceDoc.cs
|
||
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- Examples/09 Animator Controllers/03 3D Game Kit/NamespaceDoc.cs.meta
|
||
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- Examples/09 Animator Controllers/03 3D Game Kit/Read Me.txt
|
||
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- Examples/09 Animator Controllers/03 3D Game Kit/Read Me.txt.meta
|
||
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- Examples/09 Animator Controllers/03 3D Game Kit/States
|
||
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- Examples/09 Animator Controllers/03 3D Game Kit/States.meta
|
||
|
- Examples/09 Animator Controllers/03 3D Game Kit/States/AirborneState.cs
|
||
|
- Examples/09 Animator Controllers/03 3D Game Kit/States/AirborneState.cs.meta
|
||
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- Examples/09 Animator Controllers/03 3D Game Kit/States/AttackState.cs
|
||
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- Examples/09 Animator Controllers/03 3D Game Kit/States/AttackState.cs.meta
|
||
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- Examples/09 Animator Controllers/03 3D Game Kit/States/CharacterState.cs
|
||
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- Examples/09 Animator Controllers/03 3D Game Kit/States/CharacterState.cs.meta
|
||
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- Examples/09 Animator Controllers/03 3D Game Kit/States/DieState.cs
|
||
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- Examples/09 Animator Controllers/03 3D Game Kit/States/DieState.cs.meta
|
||
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- Examples/09 Animator Controllers/03 3D Game Kit/States/FlinchState.cs
|
||
|
- Examples/09 Animator Controllers/03 3D Game Kit/States/FlinchState.cs.meta
|
||
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- Examples/09 Animator Controllers/03 3D Game Kit/States/IdleState.cs
|
||
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- Examples/09 Animator Controllers/03 3D Game Kit/States/IdleState.cs.meta
|
||
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- Examples/09 Animator Controllers/03 3D Game Kit/States/LandingState.cs
|
||
|
- Examples/09 Animator Controllers/03 3D Game Kit/States/LandingState.cs.meta
|
||
|
- Examples/09 Animator Controllers/03 3D Game Kit/States/LocomotionState.cs
|
||
|
- Examples/09 Animator Controllers/03 3D Game Kit/States/LocomotionState.cs.meta
|
||
|
- Examples/09 Animator Controllers/03 3D Game Kit/States/RespawnState.cs
|
||
|
- Examples/09 Animator Controllers/03 3D Game Kit/States/RespawnState.cs.meta
|
||
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- Examples/09 Animator Controllers/Documentation.URL
|
||
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- Examples/09 Animator Controllers/Documentation.URL.meta
|
||
|
- Examples/09 Animator Controllers/NamespaceDoc.cs
|
||
|
- Examples/09 Animator Controllers/NamespaceDoc.cs.meta
|
||
|
- Examples/10 Animation Jobs
|
||
|
- Examples/10 Animation Jobs.meta
|
||
|
- Examples/10 Animation Jobs/01 Two Bone IK
|
||
|
- Examples/10 Animation Jobs/01 Two Bone IK.meta
|
||
|
- Examples/10 Animation Jobs/01 Two Bone IK/Documentation.URL
|
||
|
- Examples/10 Animation Jobs/01 Two Bone IK/Documentation.URL.meta
|
||
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- Examples/10 Animation Jobs/01 Two Bone IK/Two Bone IK.unity
|
||
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- Examples/10 Animation Jobs/01 Two Bone IK/Two Bone IK.unity.meta
|
||
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- Examples/10 Animation Jobs/01 Two Bone IK/TwoBoneIK.cs
|
||
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- Examples/10 Animation Jobs/01 Two Bone IK/TwoBoneIK.cs.meta
|
||
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- Examples/10 Animation Jobs/01 Two Bone IK/TwoBoneIKJob.cs
|
||
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- Examples/10 Animation Jobs/01 Two Bone IK/TwoBoneIKJob.cs.meta
|
||
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- Examples/10 Animation Jobs/02 Damping
|
||
|
- Examples/10 Animation Jobs/02 Damping.meta
|
||
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- Examples/10 Animation Jobs/02 Damping/Damping.cs
|
||
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- Examples/10 Animation Jobs/02 Damping/Damping.cs.meta
|
||
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- Examples/10 Animation Jobs/02 Damping/Damping.unity
|
||
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- Examples/10 Animation Jobs/02 Damping/Damping.unity.meta
|
||
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- Examples/10 Animation Jobs/02 Damping/DampingJob.cs
|
||
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- Examples/10 Animation Jobs/02 Damping/DampingJob.cs.meta
|
||
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- Examples/10 Animation Jobs/02 Damping/Documentation.URL
|
||
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- Examples/10 Animation Jobs/02 Damping/Documentation.URL.meta
|
||
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- Examples/10 Animation Jobs/03 Lean
|
||
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- Examples/10 Animation Jobs/03 Lean.meta
|
||
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- Examples/10 Animation Jobs/03 Lean/Documentation.URL
|
||
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- Examples/10 Animation Jobs/03 Lean/Documentation.URL.meta
|
||
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- Examples/10 Animation Jobs/03 Lean/Lean.unity
|
||
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- Examples/10 Animation Jobs/03 Lean/Lean.unity.meta
|
||
|
- Examples/10 Animation Jobs/03 Lean/SimpleLean.cs
|
||
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- Examples/10 Animation Jobs/03 Lean/SimpleLean.cs.meta
|
||
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- Examples/10 Animation Jobs/03 Lean/SimpleLeanComponent.cs
|
||
|
- Examples/10 Animation Jobs/03 Lean/SimpleLeanComponent.cs.meta
|
||
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- Examples/10 Animation Jobs/Documentation.URL
|
||
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- Examples/10 Animation Jobs/Documentation.URL.meta
|
||
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- Examples/10 Animation Jobs/NamespaceDoc.cs
|
||
|
- Examples/10 Animation Jobs/NamespaceDoc.cs.meta
|
||
|
- Examples/Animancer.Examples.asmdef
|
||
|
- Examples/Animancer.Examples.asmdef.meta
|
||
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- Examples/Art
|
||
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- Examples/Art.meta
|
||
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- Examples/Art/Default Humanoid
|
||
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- Examples/Art/Default Humanoid.meta
|
||
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- Examples/Art/Default Humanoid/DefaultHumanoid.fbx
|
||
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- Examples/Art/Default Humanoid/DefaultHumanoid.fbx.meta
|
||
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- Examples/Art/Default Humanoid/DefaultHumanoid-BodyColor.png
|
||
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- Examples/Art/Default Humanoid/DefaultHumanoid-BodyColor.png.meta
|
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- License.txt
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- NamedAnimancerComponent.cs
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- Read Me v7.4.asset
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- Utilities
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- Utilities.meta
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- Utilities/Animation Jobs
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- Utilities/Animation Jobs/AnimancerJob.cs
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- Utilities/Custom Fade
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- Utilities/Directional Animations
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- Utilities/Directional Animations/DirectionalAnimationSet.cs
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- Utilities/Directional Animations/DirectionalAnimationSet8.cs
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- Utilities/Directional Animations/DirectionalClipTransition.cs
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- Utilities/ExitEvent.cs
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- Utilities/ExposedPropertyTable.cs
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- Utilities/ExposedPropertyTable.cs.meta
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- Utilities/FSM
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- Utilities/FSM.meta
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- Utilities/FSM/Animancer.FSM.asmdef
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- Utilities/FSM/AssemblyInfo.cs
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- Utilities/FSM/DelegateState.cs
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- Utilities/FSM/IState.cs
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- Utilities/FSM/KeyChange.cs
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- Utilities/FSM/NamespaceDoc.cs
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- Utilities/FSM/StateBehaviour.cs
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- Utilities/FSM/StateChange.cs
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- Utilities/FSM/StateMachine1.cs
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- Utilities/FSM/StateMachine1.InputBuffer.cs
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- Utilities/FSM/StateMachine1.StateSelector.cs
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- Utilities/FSM/StateMachine1.WithDefault.cs
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- Utilities/FSM/StateMachine2.cs
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- Utilities/FSM/StateMachineUtilities.cs
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- Utilities/Redirect Root Motion
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- Utilities/Redirect Root Motion/RedirectRootMotion.cs
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- Utilities/Redirect Root Motion/RedirectRootMotionToCharacterController.cs
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- Utilities/Redirect Root Motion/RedirectRootMotionToRigidbody.cs
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- Utilities/Redirect Root Motion/RedirectRootMotionToTransform.cs
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- Utilities/SpriteRendererTextureSwap.cs
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- Utilities/TimeSynchronizationGroup.cs
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- Utilities/Transitions
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- Utilities/Transitions.meta
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- Utilities/Transitions/AnimancerTransition.cs
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- Utilities/Transitions/AnimancerTransitionAsset.cs
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- Utilities/Transitions/ManualMixerTransition.cs
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- Utilities/Transitions/ManualMixerTransitionAsset.cs
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- Utilities/Transitions/MixerTransition.cs
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- Utilities/Transitions/MixerTransition2DAsset.cs
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- Utilities/Transitions/PlayableAssetTransitionAsset.cs
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- Utilities/Transitions/TransitionGenerator.cs
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