459 lines
15 KiB
C#
459 lines
15 KiB
C#
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using UnityEngine;
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using System.IO;
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using System.Collections;
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using System.Collections.Generic;
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using System;
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using System.ComponentModel;
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using ES3Types;
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using ES3Internal;
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public abstract class ES3Reader : System.IDisposable
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{
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/// <summary>The settings used to create this reader.</summary>
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public ES3Settings settings;
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protected int serializationDepth = 0;
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#region ES3Reader Abstract Methods
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internal abstract int Read_int();
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internal abstract float Read_float();
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internal abstract bool Read_bool();
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internal abstract char Read_char();
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internal abstract decimal Read_decimal();
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internal abstract double Read_double();
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internal abstract long Read_long();
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internal abstract ulong Read_ulong();
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internal abstract byte Read_byte();
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internal abstract sbyte Read_sbyte();
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internal abstract short Read_short();
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internal abstract ushort Read_ushort();
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internal abstract uint Read_uint();
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internal abstract string Read_string();
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internal abstract byte[] Read_byteArray();
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internal abstract long Read_ref();
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[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
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public abstract string ReadPropertyName();
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protected abstract Type ReadKeyPrefix(bool ignore = false);
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protected abstract void ReadKeySuffix();
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internal abstract byte[] ReadElement(bool skip=false);
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/// <summary>Disposes of the reader and it's underlying stream.</summary>
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public abstract void Dispose();
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// Seeks to the given key. Note that the stream position will not be reset.
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internal virtual bool Goto(string key)
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{
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if (key == null)
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throw new ArgumentNullException("Key cannot be NULL when loading data.");
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string currentKey;
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while ((currentKey = ReadPropertyName()) != key)
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{
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if (currentKey == null)
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return false;
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Skip();
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}
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return true;
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}
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internal virtual bool StartReadObject()
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{
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serializationDepth++;
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return false;
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}
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internal virtual void EndReadObject()
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{
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serializationDepth--;
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}
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internal abstract bool StartReadDictionary();
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internal abstract void EndReadDictionary();
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internal abstract bool StartReadDictionaryKey();
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internal abstract void EndReadDictionaryKey();
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internal abstract void StartReadDictionaryValue();
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internal abstract bool EndReadDictionaryValue();
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internal abstract bool StartReadCollection();
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internal abstract void EndReadCollection();
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internal abstract bool StartReadCollectionItem();
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internal abstract bool EndReadCollectionItem();
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#endregion
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internal ES3Reader(ES3Settings settings, bool readHeaderAndFooter = true)
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{
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this.settings = settings;
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}
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// If this is not null, the next call to the Properties will return this name.
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internal string overridePropertiesName = null;
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/// <summary>Allows you to enumerate over each field name. This should only be used within an ES3Type file.</summary>
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public virtual ES3ReaderPropertyEnumerator Properties
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{
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get
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{
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return new ES3ReaderPropertyEnumerator (this);
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}
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}
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internal virtual ES3ReaderRawEnumerator RawEnumerator
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{
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get
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{
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return new ES3ReaderRawEnumerator (this);
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}
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}
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/*
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* Skips the current object in the stream.
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* Stream position should be somewhere before the opening brace for the object.
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* When this method successfully exits, it will be on the closing brace for the object.
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*/
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/// <summary>Skips the current object in the stream.</summary>
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[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
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public virtual void Skip()
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{
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ReadElement(true);
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}
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/// <summary>Reads a value of type T from the reader.</summary>
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public virtual T Read<T>()
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{
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return Read<T>(ES3TypeMgr.GetOrCreateES3Type(typeof(T)));
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}
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/// <summary>Reads a value of type T from the reader into an existing object.</summary>
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/// <param name="obj">The object we want to read our value into.</param>
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public virtual void ReadInto<T>(object obj)
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{
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ReadInto<T>(obj, ES3TypeMgr.GetOrCreateES3Type(typeof(T)));
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}
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/// <summary>Reads a property (i.e. a property name and value) from the reader, ignoring the property name and only returning the value.</summary>
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[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
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public T ReadProperty<T>()
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{
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return ReadProperty<T>(ES3TypeMgr.GetOrCreateES3Type(typeof(T)));
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}
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[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
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public T ReadProperty<T>(ES3Type type)
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{
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ReadPropertyName();
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return Read<T>(type);
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}
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[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
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public long ReadRefProperty()
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{
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ReadPropertyName();
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return Read_ref();
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}
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internal Type ReadType()
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{
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return ES3Reflection.GetType(Read<string>(ES3Type_string.Instance));
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}
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/// <summary>Sets the value of a private property on an object.</summary>
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/// <param name="name">The name of the property we want to set.</param>
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/// <param name="value">The value we want to set the property to.</param>
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/// <param name="objectContainingProperty">The object containing the property we want to set.</param>
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/// <returns>The objectContainingProperty object. This is helpful if you're setting a private property on a struct or other immutable type and need to return the boxed value.</returns>
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public object SetPrivateProperty(string name, object value, object objectContainingProperty)
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{
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var property = ES3Reflection.GetES3ReflectedProperty(objectContainingProperty.GetType(), name);
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if (property.IsNull)
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throw new MissingMemberException("A private property named " + name + " does not exist in the type " + objectContainingProperty.GetType());
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property.SetValue(objectContainingProperty, value);
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return objectContainingProperty;
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}
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/// <summary>Sets the value of a private field on an object.</summary>
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/// <param name="name">The name of the field we want to set.</param>
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/// <param name="value">The value we want to set the field to.</param>
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/// <param name="objectContainingField">The object containing the field we want to set.</param>
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/// <returns>The objectContainingField object. This is helpful if you're setting a private property on a struct or other immutable type and need to return the boxed value.</returns>
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public object SetPrivateField(string name, object value, object objectContainingField)
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{
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var field = ES3Reflection.GetES3ReflectedMember(objectContainingField.GetType(), name);
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if(field.IsNull)
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throw new MissingMemberException("A private field named "+ name + " does not exist in the type "+objectContainingField.GetType());
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field.SetValue(objectContainingField, value);
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return objectContainingField;
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}
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#region Read(key) & Read(key, obj) methods
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/// <summary>Reads a value from the reader with the given key.</summary>
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/// <param name="key">The key which uniquely identifies our value.</param>
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public virtual T Read<T>(string key)
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{
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if(!Goto(key))
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throw new KeyNotFoundException("Key \"" + key + "\" was not found in file \""+settings.FullPath+"\". Use Load<T>(key, defaultValue) if you want to return a default value if the key does not exist.");
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Type type = ReadTypeFromHeader<T>();
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T obj = Read<T>(ES3TypeMgr.GetOrCreateES3Type(type));
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//ReadKeySuffix(); //No need to read key suffix as we're returning. Doing so would throw an error at this point for BinaryReaders.
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return obj;
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}
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/// <summary>Reads a value from the reader with the given key, returning the default value if the key does not exist.</summary>
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/// <param name="key">The key which uniquely identifies our value.</param>
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/// <param name="defaultValue">The value we want to return if this key does not exist in the reader.</param>
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public virtual T Read<T>(string key, T defaultValue)
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{
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if(!Goto(key))
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return defaultValue;
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Type type = ReadTypeFromHeader<T>();
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T obj = Read<T>(ES3TypeMgr.GetOrCreateES3Type(type));
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//ReadKeySuffix(); //No need to read key suffix as we're returning. Doing so would throw an error at this point for BinaryReaders.
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return obj;
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}
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/// <summary>Reads a value from the reader with the given key into the provided object.</summary>
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/// <param name="key">The key which uniquely identifies our value.</param>
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/// <param name="obj">The object we want to load the value into.</param>
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public virtual void ReadInto<T>(string key, T obj) where T : class
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{
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if(!Goto(key))
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throw new KeyNotFoundException("Key \"" + key + "\" was not found in file \""+settings.FullPath+"\"");
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Type type = ReadTypeFromHeader<T>();
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ReadInto<T>(obj, ES3TypeMgr.GetOrCreateES3Type(type));
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//ReadKeySuffix(); //No need to read key suffix as we're returning. Doing so would throw an error at this point for BinaryReaders.
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}
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protected virtual void ReadObject<T>(object obj, ES3Type type)
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{
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// Check for null.
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if(StartReadObject())
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return;
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type.ReadInto<T>(this, obj);
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EndReadObject();
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}
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protected virtual T ReadObject<T>(ES3Type type)
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{
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if(StartReadObject())
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return default(T);
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object obj = type.Read<T>(this);
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EndReadObject();
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return (T)obj;
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}
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#endregion
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#region Read(ES3Type) & Read(obj,ES3Type) methods
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/*
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* Parses the next JSON Object in the stream (i.e. must be between '{' and '}' chars).
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* If the first character in the Stream is not a '{', it will throw an error.
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* Will also read the terminating '}'.
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* If we have reached the end of stream, it will return null.
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*/
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[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
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public virtual T Read<T>(ES3Type type)
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{
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if (type == null || type.isUnsupported)
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throw new NotSupportedException("Type of " + type + " is not currently supported, and could not be loaded using reflection.");
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else if (type.isPrimitive)
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return (T)type.Read<T>(this);
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else if (type.isCollection)
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return (T)((ES3CollectionType)type).Read(this);
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else if (type.isDictionary)
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return (T)((ES3DictionaryType)type).Read(this);
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else
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return ReadObject<T>(type);
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}
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[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
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public virtual void ReadInto<T>(object obj, ES3Type type)
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{
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if(type == null || type.isUnsupported)
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throw new NotSupportedException("Type of "+obj.GetType()+" is not currently supported, and could not be loaded using reflection.");
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else if(type.isCollection)
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((ES3CollectionType)type).ReadInto(this, obj);
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else if(type.isDictionary)
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((ES3DictionaryType)type).ReadInto(this, obj);
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else
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ReadObject<T>(obj, type);
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}
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#endregion
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[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
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internal Type ReadTypeFromHeader<T>()
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{
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// Check whether we need to determine the type by reading the header.
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if(typeof(T) == typeof(object))
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return ReadKeyPrefix();
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else if(settings.typeChecking)
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{
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Type type = ReadKeyPrefix();
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if(type == null)
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throw new TypeLoadException("Trying to load data of type " + typeof(T) + ", but the type of data contained in file no longer exists. This may be because the type has been removed from your project or renamed.");
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else if (type != typeof(T))
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throw new InvalidOperationException("Trying to load data of type " + typeof(T) + ", but data contained in file is type of " + type + ".");
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return type;
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}
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else
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{
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ReadKeyPrefix(true);
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return typeof(T);
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}
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}
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/// <summary>Creates a new ES3Reader and loads the default file into it.</summary>
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public static ES3Reader Create()
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{
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return Create(new ES3Settings());
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}
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/// <summary>Creates a new ES3Reader and loads a file in storage into it.</summary>
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/// <param name="filePath">The relative or absolute path of the file we want to load into the reader.</param>
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public static ES3Reader Create(string filePath)
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{
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return Create(new ES3Settings(filePath));
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}
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/// <summary>Creates a new ES3Reader and loads a file in storage into it.</summary>
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/// <param name="filePath">The relative or absolute path of the file we want to load into the reader.</param>
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/// <param name="settings">The settings we want to use to override the default settings.</param>
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public static ES3Reader Create(string filePath, ES3Settings settings)
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{
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return Create(new ES3Settings(filePath, settings));
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}
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/// <summary>Creates a new ES3Reader and loads a file in storage into it.</summary>
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/// <param name="settings">The settings we want to use to override the default settings.</param>
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public static ES3Reader Create(ES3Settings settings)
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{
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Stream stream = ES3Stream.CreateStream(settings, ES3FileMode.Read);
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if(stream == null)
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return null;
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// Get the baseWriter using the given Stream.
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if (settings.format == ES3.Format.JSON)
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return new ES3JSONReader(stream, settings);
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return null;
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}
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/// <summary>Creates a new ES3Reader and loads the bytes provided into it.</summary>
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public static ES3Reader Create(byte[] bytes)
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{
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return Create(bytes, new ES3Settings());
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}
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/// <summary>Creates a new ES3Reader and loads the bytes provided into it.</summary>
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/// <param name="settings">The settings we want to use to override the default settings.</param>
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public static ES3Reader Create(byte[] bytes, ES3Settings settings)
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{
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Stream stream = ES3Stream.CreateStream(new MemoryStream(bytes), settings, ES3FileMode.Read);
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if(stream == null)
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return null;
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// Get the baseWriter using the given Stream.
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if(settings.format == ES3.Format.JSON)
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return new ES3JSONReader(stream, settings);
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return null;
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}
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internal static ES3Reader Create(Stream stream, ES3Settings settings)
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{
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stream = ES3Stream.CreateStream(stream, settings, ES3FileMode.Read);
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// Get the baseWriter using the given Stream.
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if(settings.format == ES3.Format.JSON)
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return new ES3JSONReader(stream, settings);
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return null;
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}
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internal static ES3Reader Create(Stream stream, ES3Settings settings, bool readHeaderAndFooter)
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{
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// Get the baseWriter using the given Stream.
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if(settings.format == ES3.Format.JSON)
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return new ES3JSONReader(stream, settings, readHeaderAndFooter);
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return null;
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}
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[EditorBrowsable(EditorBrowsableState.Never)]
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public class ES3ReaderPropertyEnumerator
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{
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public ES3Reader reader;
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public ES3ReaderPropertyEnumerator(ES3Reader reader)
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{
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this.reader = reader;
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}
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public IEnumerator GetEnumerator()
|
|||
|
{
|
|||
|
string propertyName;
|
|||
|
while(true)
|
|||
|
{
|
|||
|
// Allows us to repeat a property name or insert one of our own.
|
|||
|
if(reader.overridePropertiesName != null)
|
|||
|
{
|
|||
|
string tempName = reader.overridePropertiesName;
|
|||
|
reader.overridePropertiesName = null;
|
|||
|
yield return tempName;
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
if((propertyName = reader.ReadPropertyName()) == null)
|
|||
|
yield break;
|
|||
|
yield return propertyName;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
[EditorBrowsable(EditorBrowsableState.Never)]
|
|||
|
public class ES3ReaderRawEnumerator
|
|||
|
{
|
|||
|
public ES3Reader reader;
|
|||
|
|
|||
|
public ES3ReaderRawEnumerator(ES3Reader reader)
|
|||
|
{
|
|||
|
this.reader = reader;
|
|||
|
}
|
|||
|
|
|||
|
public IEnumerator GetEnumerator()
|
|||
|
{
|
|||
|
while(true)
|
|||
|
{
|
|||
|
string key = reader.ReadPropertyName();
|
|||
|
if(key == null)
|
|||
|
yield break;
|
|||
|
|
|||
|
Type type = reader.ReadTypeFromHeader<object>();
|
|||
|
|
|||
|
byte[] bytes = reader.ReadElement();
|
|||
|
|
|||
|
reader.ReadKeySuffix();
|
|||
|
|
|||
|
if(type != null)
|
|||
|
yield return new KeyValuePair<string,ES3Data>(key, new ES3Data(type, bytes));
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
}
|