IndieGame/config/Table/Tools/Luban/Templates/cpp-rawptr-bin/schema_cpp.sbn

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2024-10-11 10:12:15 +08:00
#include "{{__schema_header_file}}"
{{namespace_with_grace_begin __top_module}}
{{~for bean in __beans~}}
bool {{make_cpp_name bean.full_name}}::deserialize(::luban::ByteBuf& _buf)
{
{{~if bean.parent_def_type~}}
if (!{{make_cpp_name bean.parent_def_type.full_name}}::deserialize(_buf))
{
return false;
}
{{~end~}}
{{~ for field in bean.export_fields ~}}
{{deserialize '_buf' (format_field_name __code_style field.name) field.ctype}}
{{~end~}}
return true;
}
{{~if bean.is_abstract_type~}}
bool {{make_cpp_name bean.full_name}}::deserialize{{bean.name}}(::luban::ByteBuf& _buf, {{make_cpp_name bean.full_name}}*& _out)
{
int32_t id;
if (!_buf.readInt(id)) return false;
switch (id)
{
{{~for child in bean.hierarchy_not_abstract_children~}}
case {{make_type_cpp_name child}}::__ID__: { _out = LUBAN_NEW({{make_type_cpp_name child}}); if (_out->deserialize(_buf)) { return true; } else { _out = nullptr; return false;} }
{{~end~}}
default: { _out = nullptr; return false;}
}
}
{{~else~}}
bool {{make_cpp_name bean.full_name}}::deserialize{{bean.name}}(::luban::ByteBuf& _buf, {{make_cpp_name bean.full_name}}*& _out)
{
_out = LUBAN_NEW({{make_type_cpp_name bean}});
return _out->deserialize(_buf);
}
{{~end~}}
{{~end~}}
{{namespace_with_grace_end __top_module}}