IndieGame/client/Assets/M Studio/Art/Characters/Player/Arm/ArmHoldWalkUp.png.meta

311 lines
7.1 KiB
Plaintext
Raw Normal View History

2024-10-11 10:12:15 +08:00
fileFormatVersion: 2
guid: dfb8052e3b98643a5b010f79496e1e96
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMasterTextureLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 0
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 20
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 1024
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Server
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: ArmHoldWalkUp_0
rect:
serializedVersion: 2
x: 0
y: 0
width: 40
height: 60
alignment: 7
pivot: {x: 0.5, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: a3e01ad345795496a9f263e8e0162f9e
internalID: 250902890
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: ArmHoldWalkUp_1
rect:
serializedVersion: 2
x: 40
y: 0
width: 40
height: 60
alignment: 7
pivot: {x: 0.5, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 5fea4ed25a0964fdcacd00ef86df68ab
internalID: -1988353120
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: ArmHoldWalkUp_2
rect:
serializedVersion: 2
x: 80
y: 0
width: 40
height: 60
alignment: 7
pivot: {x: 0.5, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 8f17b884a5d9e4a99b50e4ab2ab9e1f5
internalID: 1820054821
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: ArmHoldWalkUp_3
rect:
serializedVersion: 2
x: 120
y: 0
width: 40
height: 60
alignment: 7
pivot: {x: 0.5, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: e583be4d1bc6f4489949c66d5d379336
internalID: 318101311
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: ArmHoldWalkUp_4
rect:
serializedVersion: 2
x: 160
y: 0
width: 40
height: 60
alignment: 7
pivot: {x: 0.5, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 03626473a3b424e0581e3c7a03caa5f5
internalID: 1149426219
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: ArmHoldWalkUp_5
rect:
serializedVersion: 2
x: 200
y: 0
width: 40
height: 60
alignment: 7
pivot: {x: 0.5, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: ed3772926d8ad4b47a15782221159d39
internalID: 2116534041
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: ArmHoldWalkUp_6
rect:
serializedVersion: 2
x: 240
y: 0
width: 40
height: 60
alignment: 7
pivot: {x: 0.5, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: cf471249c96a54f218452709a6dfb83e
internalID: 1146159543
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: ArmHoldWalkUp_7
rect:
serializedVersion: 2
x: 280
y: 0
width: 40
height: 60
alignment: 7
pivot: {x: 0.5, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: da93429e0283e4c53839e3d1f6f7aab5
internalID: 970819121
vertices: []
indices:
edges: []
weights: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable:
ArmHoldWalkUp_5: 2116534041
ArmHoldWalkUp_1: -1988353120
ArmHoldWalkUp_0: 250902890
ArmHoldWalkUp_3: 318101311
ArmHoldWalkUp_6: 1146159543
ArmHoldWalkUp_7: 970819121
ArmHoldWalkUp_4: 1149426219
ArmHoldWalkUp_2: 1820054821
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant: