149 lines
3.7 KiB
C#
149 lines
3.7 KiB
C#
|
using System.Collections;
|
|||
|
using System.Collections.Generic;
|
|||
|
using UnityEngine;
|
|||
|
using UnityEngine.Networking;
|
|||
|
|
|||
|
namespace ES3Internal
|
|||
|
{
|
|||
|
public class ES3WebClass
|
|||
|
{
|
|||
|
protected string url;
|
|||
|
protected string apiKey;
|
|||
|
|
|||
|
protected List<KeyValuePair<string,string>> formData = new List<KeyValuePair<string, string>>();
|
|||
|
protected UnityWebRequest _webRequest = null;
|
|||
|
|
|||
|
|
|||
|
public bool isDone = false;
|
|||
|
public float uploadProgress
|
|||
|
{
|
|||
|
get
|
|||
|
{
|
|||
|
if(_webRequest == null)
|
|||
|
return 0;
|
|||
|
else
|
|||
|
return _webRequest.uploadProgress;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public float downloadProgress
|
|||
|
{
|
|||
|
get
|
|||
|
{
|
|||
|
if(_webRequest == null)
|
|||
|
return 0;
|
|||
|
else
|
|||
|
return _webRequest.downloadProgress;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
#region Error Handling
|
|||
|
|
|||
|
/// <summary>An error message, if an error occurred.</summary>
|
|||
|
public string error = null;
|
|||
|
/// <summary>This is set to true if an error occurred while performing an operation.</summary>
|
|||
|
public bool isError{ get{ return !string.IsNullOrEmpty(error) || errorCode > 0; } }
|
|||
|
/// <summary>The error code relating to the error, if one occurred. If it's a server error, this will return the HTTP error code.</summary>
|
|||
|
public long errorCode = 0;
|
|||
|
|
|||
|
public static bool IsNetworkError(UnityWebRequest www)
|
|||
|
{
|
|||
|
#if UNITY_2020_1_OR_NEWER
|
|||
|
return www.result == UnityWebRequest.Result.ConnectionError;
|
|||
|
#else
|
|||
|
return www.isNetworkError;
|
|||
|
#endif
|
|||
|
}
|
|||
|
|
|||
|
#endregion
|
|||
|
|
|||
|
protected ES3WebClass(string url, string apiKey)
|
|||
|
{
|
|||
|
this.url = url;
|
|||
|
this.apiKey = apiKey;
|
|||
|
}
|
|||
|
|
|||
|
#region Other Methods
|
|||
|
|
|||
|
/// <summary>Adds POST data to any requests sent by this ES3Cloud object. Use this if you are sending data to a custom script on your server.</summary>
|
|||
|
/// <param name="fieldName">The name of the POST field we want to add.</param>
|
|||
|
/// <param name="value">The string value of the POST field we want to add.</param>
|
|||
|
public void AddPOSTField(string fieldName, string value)
|
|||
|
{
|
|||
|
formData.Add(new KeyValuePair<string, string>(fieldName, value));
|
|||
|
}
|
|||
|
|
|||
|
#endregion
|
|||
|
|
|||
|
#region Internal Methods
|
|||
|
|
|||
|
protected string GetUser(string user, string password)
|
|||
|
{
|
|||
|
if(string.IsNullOrEmpty(user))
|
|||
|
return "";
|
|||
|
// Final user string is a combination of the username and password, and hashed if encryption is enabled.
|
|||
|
if(!string.IsNullOrEmpty(password))
|
|||
|
user += password;
|
|||
|
|
|||
|
#if !DISABLE_ENCRYPTION && !DISABLE_HASHING
|
|||
|
user = ES3Internal.ES3Hash.SHA1Hash(user);
|
|||
|
#endif
|
|||
|
return user;
|
|||
|
}
|
|||
|
|
|||
|
protected WWWForm CreateWWWForm()
|
|||
|
{
|
|||
|
var form = new WWWForm();
|
|||
|
foreach(var kvp in formData)
|
|||
|
form.AddField(kvp.Key, kvp.Value);
|
|||
|
return form;
|
|||
|
}
|
|||
|
|
|||
|
/* Checks if an error occurred and sets relevant details, and returns true if an error did occur */
|
|||
|
protected bool HandleError(UnityWebRequest webRequest, bool errorIfDataIsDownloaded)
|
|||
|
{
|
|||
|
if(IsNetworkError(webRequest))
|
|||
|
{
|
|||
|
errorCode = 1;
|
|||
|
error = "Error: " + webRequest.error;
|
|||
|
}
|
|||
|
else if(webRequest.responseCode >= 400)
|
|||
|
{
|
|||
|
errorCode = webRequest.responseCode;
|
|||
|
if(string.IsNullOrEmpty(webRequest.downloadHandler.text))
|
|||
|
error = string.Format("Server returned {0} error with no message", webRequest.responseCode);
|
|||
|
else
|
|||
|
error = webRequest.downloadHandler.text;
|
|||
|
}
|
|||
|
else if(errorIfDataIsDownloaded && webRequest.downloadedBytes > 0)
|
|||
|
{
|
|||
|
errorCode = 2;
|
|||
|
error = "Server error: '" + webRequest.downloadHandler.text + "'";
|
|||
|
}
|
|||
|
else
|
|||
|
return false;
|
|||
|
return true;
|
|||
|
}
|
|||
|
|
|||
|
protected IEnumerator SendWebRequest(UnityWebRequest webRequest)
|
|||
|
{
|
|||
|
_webRequest = webRequest;
|
|||
|
#if !UNITY_2017_2_OR_NEWER
|
|||
|
yield return webRequest.Send();
|
|||
|
#else
|
|||
|
yield return webRequest.SendWebRequest();
|
|||
|
#endif
|
|||
|
}
|
|||
|
|
|||
|
protected virtual void Reset()
|
|||
|
{
|
|||
|
error = null;
|
|||
|
errorCode = 0;
|
|||
|
isDone = false;
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
#endregion
|
|||
|
}
|
|||
|
}
|