IndieGame/client/Packages/com.unity.inputsystem@1.7.0/InputSystem/Plugins/InputForUI/AssemblyInfo.cs

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2024-10-11 10:12:15 +08:00
using System.Runtime.CompilerServices;
using UnityEngine.Scripting;
[assembly: InternalsVisibleTo("UnityEngine.InputForUIVisualizer")]
[assembly: InternalsVisibleTo("Unity.InputSystem.Tests")]
[assembly: AlwaysLinkAssembly]