IndieGame/client/Packages/com.unity.inputsystem@1.7.0/InputSystem/Plugins/UI/BaseInputOverride.cs

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2024-10-11 10:12:15 +08:00
#if UNITY_INPUT_SYSTEM_ENABLE_UI
using UnityEngine.EventSystems;
namespace UnityEngine.InputSystem.UI
{
internal class BaseInputOverride : BaseInput
{
public override string compositionString { get; }
}
}
#endif