IndieGame/config/Table/Tools/Luban/Templates/go-json/bean.sbn

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2024-10-11 10:12:15 +08:00
{{~if ___top_module != ''~}}
package {{__top_module}};
{{~end~}}
{{~
go_full_name = full_name __this
parent_def_type = __this.parent_def_type
is_abstract_type = __this.is_abstract_type
hierarchy_fields = __this.hierarchy_export_fields
hierarchy_not_abstract_children = __this.hierarchy_not_abstract_children
~}}
{{collect_import __this}}
type {{go_full_name}} struct {
{{~for field in hierarchy_fields ~}}
{{format_field_name __code_style field.name}} {{declaring_type_name field.ctype}}
{{~end~}}
}
const TypeId_{{go_full_name}} = {{__this.id}}
func (*{{go_full_name}}) GetTypeId() int32 {
return {{__this.id}}
}
{{~if is_abstract_type~}}
func New{{go_full_name}}(_buf map[string]interface{}) (interface{}, error) {
var id string
var _ok_ bool
if id, _ok_ = _buf["$type"].(string) ; !_ok_ {
return nil, errors.New("type id missing")
}
switch id {
{{~for child in hierarchy_not_abstract_children~}}
case "{{impl_data_type child __this}}": _v, err := New{{full_name child}}(_buf); if err != nil { return nil, errors.New("{{full_name child|string.downcase}}") } else { return _v, nil }
{{~end~}}
default: return nil, errors.New("unknown type id")
}
}
{{~else~}}
func New{{go_full_name}}(_buf map[string]interface{}) (_v *{{go_full_name}}, err error) {
_v = &{{go_full_name}}{}
{{~for field in hierarchy_fields ~}}
{{deserialize_field field.ctype ("_v." + (format_field_name __code_style field.name)) field.name '_buf'}}
{{~end~}}
return
}
{{~end~}}