# AngelCode Bitmap Font Generator configuration file fileVersion=1 # font settings fontName= fontFile= charSet=0 fontSize=32 aa=1 scaleH=100 useSmoothing=1 isBold=0 isItalic=0 useUnicode=1 disableBoxChars=1 outputInvalidCharGlyph=0 dontIncludeKerningPairs=0 useHinting=1 renderFromOutline=0 useClearType=1 autoFitNumPages=0 autoFitFontSizeMin=0 autoFitFontSizeMax=0 # character alignment paddingDown=2 paddingUp=2 paddingRight=2 paddingLeft=2 spacingHoriz=1 spacingVert=1 useFixedHeight=0 forceZero=0 widthPaddingFactor=0.00 # output file outWidth=256 outHeight=256 outBitDepth=32 fontDescFormat=0 fourChnlPacked=0 textureFormat=png textureCompression=0 alphaChnl=1 redChnl=0 greenChnl=0 blueChnl=0 invA=0 invR=0 invG=0 invB=0 # outline outlineThickness=0 # selected chars chars=48,47,49,50,51,52,53,54,55,56,57 # imported icon images icon="E:\Andy\IndieGame\client\Assets\Resources\Fonts\Time\Time\0.png",48,0,0,0 icon="E:\Andy\IndieGame\client\Assets\Resources\Fonts\Time\Time\002F.png",47,0,0,0 icon="E:\Andy\IndieGame\client\Assets\Resources\Fonts\Time\Time\1.png",49,0,0,0 icon="E:\Andy\IndieGame\client\Assets\Resources\Fonts\Time\Time\2.png",50,0,0,0 icon="E:\Andy\IndieGame\client\Assets\Resources\Fonts\Time\Time\3.png",51,0,0,0 icon="E:\Andy\IndieGame\client\Assets\Resources\Fonts\Time\Time\4.png",52,0,0,0 icon="E:\Andy\IndieGame\client\Assets\Resources\Fonts\Time\Time\5.png",53,0,0,0 icon="E:\Andy\IndieGame\client\Assets\Resources\Fonts\Time\Time\6.png",54,0,0,0 icon="E:\Andy\IndieGame\client\Assets\Resources\Fonts\Time\Time\7.png",55,0,0,0 icon="E:\Andy\IndieGame\client\Assets\Resources\Fonts\Time\Time\8.png",56,0,0,0 icon="E:\Andy\IndieGame\client\Assets\Resources\Fonts\Time\Time\9.png",57,0,0,0