using UnityEngine.InputSystem.Haptics; namespace UnityEngine.InputSystem.DualShock { /// /// Extended haptics interface for DualShock controllers. /// public interface IDualShockHaptics : IDualMotorRumble { /// /// Set the color of the light bar on the back of the controller. /// /// Color to use for the light bar. Alpha component is ignored. Also, /// RBG values are clamped into [0..1] range. void SetLightBarColor(Color color); } }