//=================================================== 代码自动创建,禁止手动修改 =================================================== using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using TMPro; namespace Ether { public class LoadingFrameBase : FrameBase { public override string PrefabPath { get; } = "Prefabs/Frames/Loading/LoadingFrame"; protected Animator _AnimatorCrossfade; protected override void OnInit() { _AnimatorCrossfade = GetComponent("Crossfade"); } } }