using NodeCanvas.Framework; using ParadoxNotion.Design; namespace NodeCanvas.Tasks.Actions { [Category("✫ Blackboard")] [Description("Loads the blackboard variables previously saved in the provided PlayerPrefs key if at all. Returns false if no saves found or load was failed")] public class LoadBlackboard : ActionTask { [RequiredField] public BBParameter saveKey; protected override string info { get { return string.Format("Load Blackboard [{0}]", saveKey.ToString()); } } protected override void OnExecute() { EndAction(agent.Load(saveKey.value)); } } }