using NodeCanvas.Framework; using ParadoxNotion; using ParadoxNotion.Design; using UnityEngine; namespace NodeCanvas.Tasks.Actions { [Category("✫ Blackboard")] [Description("Set a blackboard Vector3 variable")] public class SetVector3 : ActionTask { [BlackboardOnly] public BBParameter valueA; public OperationMethod operation; public BBParameter valueB; public bool perSecond; protected override string info { get { return string.Format("{0} {1} {2}{3}", valueA, OperationTools.GetOperationString(operation), valueB, ( perSecond ? " Per Second" : "" )); } } protected override void OnExecute() { valueA.value = OperationTools.Operate(valueA.value, valueB.value, operation, perSecond ? Time.deltaTime : 1f); EndAction(); } } }