using NodeCanvas.Framework; using ParadoxNotion.Design; using System.Collections; namespace NodeCanvas.Tasks.Actions { [Category("✫ Blackboard")] [Description("Triggers a boolean variable for 1 frame to True then back to False")] public class TriggerBoolean : ActionTask { [RequiredField] [BlackboardOnly] public BBParameter variable; protected override string info { get { return string.Format("Trigger {0}", variable); } } protected override void OnExecute() { if ( variable.value == false ) { variable.value = true; StartCoroutine(Flip()); } EndAction(); } IEnumerator Flip() { yield return null; variable.value = false; } } }