using System.Collections.Generic; using Sirenix.OdinInspector; namespace Ether { public class PropItemTableWindow { [LabelText("道具列表")] [TableList(IsReadOnly = true, AlwaysExpanded = true), ShowInInspector] public readonly List propItemTableEditorPreviewList; public PropItemTableWindow() { propItemTableEditorPreviewList = new List(); } } public class PropItemTableEditorPreview { } }