using System.Collections; using System.Collections.Generic; using UnityEngine; using System.IO; using ES3Internal; #if UNITY_VISUAL_SCRIPTING [Unity.VisualScripting.IncludeInSettings(true)] #elif BOLT_VISUAL_SCRIPTING [Ludiq.IncludeInSettings(true)] #endif public class ES3Spreadsheet { private int cols = 0; private int rows = 0; private Dictionary cells = new Dictionary(); private const string QUOTE = "\""; private const char QUOTE_CHAR = '"'; private const char COMMA_CHAR = ','; private const char NEWLINE_CHAR = '\n'; private const string ESCAPED_QUOTE = "\"\""; private static char[] CHARS_TO_ESCAPE = { ',', '"', '\n', ' ' }; public int ColumnCount { get{ return cols; } } public int RowCount { get{ return rows; } } public int GetColumnLength(int col) { if (col >= cols) return 0; int maxRow = -1; foreach(var index in cells.Keys) if (index.col == col && index.row > maxRow) maxRow = index.row; return maxRow+1; } public int GetRowLength(int row) { if (row >= rows) return 0; int maxCol = -1; foreach (var index in cells.Keys) if (index.row == row && index.col > maxCol) maxCol = index.col; return maxCol + 1; } public void SetCell(int col, int row, object value) { var type = value.GetType(); // If we're writing a string, add it without formatting. if (type == typeof(string)) { SetCellString(col, row, (string)value); return; } var settings = new ES3Settings(); if (ES3Reflection.IsPrimitive(type)) SetCellString(col, row, value.ToString()); else SetCellString(col, row, settings.encoding.GetString(ES3.Serialize(value, ES3TypeMgr.GetOrCreateES3Type(type)))); // Expand the spreadsheet if necessary. if (col >= cols) cols = (col + 1); if (row >= rows) rows = (row + 1); } private void SetCellString(int col, int row, string value) { cells [new Index (col, row)] = value; // Expand the spreadsheet if necessary. if(col >= cols) cols = (col+1); if (row >= rows) rows = (row + 1); } // Don't create non-generic version of this. Generic parameter is necessary as no type data is stored in the CSV file. public T GetCell(int col, int row) { var val = GetCell(typeof(T), col, row); if (val == null) return default(T); return (T)val; } public object GetCell(System.Type type, int col, int row) { string value; if (col >= cols || row >= rows) throw new System.IndexOutOfRangeException("Cell (" + col + ", " + row + ") is out of bounds of spreadsheet (" + cols + ", " + rows + ")."); if (!cells.TryGetValue(new Index(col, row), out value) || value == null) return null; // If we're loading a string, simply return the string value. if (type == typeof(string)) { var str = (object)value; return str; } var settings = new ES3Settings(); return ES3.Deserialize(ES3TypeMgr.GetOrCreateES3Type(type, true), settings.encoding.GetBytes(value), settings); } public void Load(string filePath) { Load(new ES3Settings (filePath)); } public void Load(string filePath, ES3Settings settings) { Load(new ES3Settings (filePath, settings)); } public void Load(ES3Settings settings) { Load(ES3Stream.CreateStream(settings, ES3FileMode.Read), settings); } public void LoadRaw(string str) { Load(new MemoryStream (((new ES3Settings ()).encoding).GetBytes(str)), new ES3Settings()); } public void LoadRaw(string str, ES3Settings settings) { Load(new MemoryStream ((settings.encoding).GetBytes(str)), settings); } private void Load(Stream stream, ES3Settings settings) { using (var reader = new StreamReader(stream)) { int c_int; char c; string value = ""; int col = 0; int row = 0; // Read until the end of the stream. while(true) { c_int = reader.Read(); c = (char)c_int; if(c == QUOTE_CHAR) { while (true) { c = (char)reader.Read(); if(c == QUOTE_CHAR) { // If this quote isn't escaped by another, it is the last quote, so we should stop parsing this value. if(((char)reader.Peek()) != QUOTE_CHAR) break; else c = (char)reader.Read(); } value += c; } } // If this is the end of a column, row, or the stream, add the value to the spreadsheet. else if(c == COMMA_CHAR || c == NEWLINE_CHAR || c_int == -1) { SetCell(col, row, value); value = ""; if(c == COMMA_CHAR) col++; else if(c == NEWLINE_CHAR) { col = 0; row++; } else break; } else value += c; } } } public void Save(string filePath) { Save(new ES3Settings (filePath), false); } public void Save(string filePath, ES3Settings settings) { Save(new ES3Settings (filePath, settings), false); } public void Save(ES3Settings settings) { Save(settings, false); } public void Save(string filePath, bool append) { Save(new ES3Settings (filePath), append); } public void Save(string filePath, ES3Settings settings, bool append) { Save(new ES3Settings (filePath, settings), append); } public void Save(ES3Settings settings, bool append) { using (var writer = new StreamWriter(ES3Stream.CreateStream(settings, append ? ES3FileMode.Append : ES3FileMode.Write))) { // If data already exists and we're appending, we need to prepend a newline. if(append && ES3.FileExists(settings)) writer.Write(NEWLINE_CHAR); var array = ToArray(); for(int row = 0; row < rows; row++) { if(row != 0) writer.Write(NEWLINE_CHAR); for(int col = 0; col < cols; col++) { if(col != 0) writer.Write(COMMA_CHAR); writer.Write( Escape(array [col, row]) ); } } } if(!append) ES3IO.CommitBackup(settings); } private static string Escape(string str, bool isAlreadyWrappedInQuotes=false) { if (str == "") return "\"\""; else if(str == null) return null; // Now escape any other quotes. if(str.Contains(QUOTE)) str = str.Replace(QUOTE, ESCAPED_QUOTE); // If there's chars to escape, wrap the value in quotes. if(str.IndexOfAny(CHARS_TO_ESCAPE) > -1) str = QUOTE + str + QUOTE; return str; } private static string Unescape(string str) { if(str.StartsWith(QUOTE) && str.EndsWith(QUOTE)) { str = str.Substring(1, str.Length-2); if(str.Contains(ESCAPED_QUOTE)) str = str.Replace(ESCAPED_QUOTE, QUOTE); } return str; } private string[,] ToArray() { var array = new string[cols, rows]; foreach (var cell in cells) array [cell.Key.col, cell.Key.row] = cell.Value; return array; } protected struct Index { public int col; public int row; public Index(int col, int row) { this.col = col; this.row = row; } } }