using UnityEngine; namespace Ether { public enum EtherInputEvent { [InspectorName("上")] Up, [InspectorName("下")] Down, [InspectorName("左")] Left, [InspectorName("右")] Right, [InspectorName("菜单")] Menu, [InspectorName("退出")] Esc, [InspectorName("交互1")] Interaction1, [InspectorName("交互2")] Interaction2, [InspectorName("交互3")] Interaction3, } }