using System.Reflection; using NodeCanvas.Framework; using NodeCanvas.Framework.Internal; using ParadoxNotion; using ParadoxNotion.Design; using UnityEngine; using System.Linq; namespace NodeCanvas.Tasks.Conditions { [Name("Check Property (Desktop Only)")] [Category("✫ Reflected/Faster Versions (Desktop Platforms Only)")] [Description("This version works in destop/JIT platform only.\n\nCheck a property on a script and return if it's equal or not to the check value")] public class CheckProperty : ConditionTask { [SerializeField] protected ReflectedFunctionWrapper functionWrapper; [SerializeField] protected BBParameter checkValue; [SerializeField] protected CompareMethod comparison; private MethodInfo targetMethod { get { return functionWrapper != null ? functionWrapper.GetMethod() : null; } } public override System.Type agentType { get { if ( targetMethod == null ) { return typeof(Transform); } return targetMethod.IsStatic ? null : targetMethod.RTReflectedOrDeclaredType(); } } protected override string info { get { if ( functionWrapper == null ) { return "No Property Selected"; } if ( targetMethod == null ) { return functionWrapper.AsString().FormatError(); } var mInfo = targetMethod.IsStatic ? targetMethod.RTReflectedOrDeclaredType().FriendlyName() : agentInfo; return string.Format("{0}.{1}{2}", mInfo, targetMethod.Name, OperationTools.GetCompareString(comparison) + checkValue.ToString()); } } public override void OnValidate(ITaskSystem ownerSystem) { if ( functionWrapper != null && functionWrapper.HasChanged() ) { SetMethod(functionWrapper.GetMethod()); } } //store the method info on agent set for performance protected override string OnInit() { if ( targetMethod == null ) { return "Missing Property"; } try { functionWrapper.Init(targetMethod.IsStatic ? null : agent); return null; } catch { return "CheckProperty Error"; } } //do it by invoking method protected override bool OnCheck() { if ( functionWrapper == null ) { return true; } if ( checkValue.varType == typeof(float) ) { return OperationTools.Compare((float)functionWrapper.Call(), (float)checkValue.value, comparison, 0.05f); } if ( checkValue.varType == typeof(int) ) { return OperationTools.Compare((int)functionWrapper.Call(), (int)checkValue.value, comparison); } return ObjectUtils.AnyEquals(functionWrapper.Call(), checkValue.value); } void SetMethod(MethodInfo method) { if ( method != null ) { UndoUtility.RecordObject(ownerSystem.contextObject, "Set Reflection Member"); functionWrapper = ReflectedFunctionWrapper.Create(method, blackboard); checkValue = BBParameter.CreateInstance(method.ReturnType, blackboard); comparison = CompareMethod.EqualTo; } } ///---------------------------------------------------------------------------------------------- ///---------------------------------------UNITY EDITOR------------------------------------------- #if UNITY_EDITOR protected override void OnTaskInspectorGUI() { if ( !Application.isPlaying && GUILayout.Button("Select Property") ) { var menu = new UnityEditor.GenericMenu(); if ( agent != null ) { foreach ( var comp in agent.GetComponents(typeof(Component)).Where(c => !c.hideFlags.HasFlag(HideFlags.HideInInspector)) ) { menu = EditorUtils.GetInstanceMethodSelectionMenu(comp.GetType(), typeof(object), typeof(object), SetMethod, 0, true, true, menu); } menu.AddSeparator("/"); } foreach ( var t in TypePrefs.GetPreferedTypesList(typeof(object)) ) { menu = EditorUtils.GetStaticMethodSelectionMenu(t, typeof(object), typeof(object), SetMethod, 0, true, true, menu); if ( typeof(UnityEngine.Component).IsAssignableFrom(t) ) { menu = EditorUtils.GetInstanceMethodSelectionMenu(t, typeof(object), typeof(object), SetMethod, 0, true, true, menu); } } menu.ShowAsBrowser("Select Property", this.GetType()); Event.current.Use(); } if ( targetMethod != null ) { GUILayout.BeginVertical("box"); UnityEditor.EditorGUILayout.LabelField("Type", targetMethod.RTReflectedOrDeclaredType().FriendlyName()); UnityEditor.EditorGUILayout.LabelField("Property", targetMethod.Name); GUILayout.EndVertical(); GUI.enabled = checkValue.varType == typeof(float) || checkValue.varType == typeof(int); comparison = (CompareMethod)UnityEditor.EditorGUILayout.EnumPopup("Comparison", comparison); GUI.enabled = true; NodeCanvas.Editor.BBParameterEditor.ParameterField("Value", checkValue); } } #endif } }