using UnityEngine; namespace Ether { public static partial class PathTools { public static string DeviceConfigStreamingPath = Application.streamingAssetsPath + "/Config/Input/DeviceConfig.json"; public static string InputFunctionConfig = Application.streamingAssetsPath + "/Config/Input/InputFunctionConfig.json"; public static string EtherInputTypePath = Application.dataPath + "/Ether/Scripts/Module/Input/EtherInputType.cs"; public static string InputActionDataTempPath = Application.dataPath + "/Ether/Editor/Input/InputActionDataTemp.txt"; public static string ReInputCfgPersistentPath = Application.persistentDataPath + "/Config/Input/ReInputConfig.json"; public static string ReInputCfgPath = Application.streamingAssetsPath + "/Config/Input/ReInputConfig.json"; public static string ReInputEventCfgPath = Application.dataPath + "/Ether/Scripts/Module/Input/ReInput/ReInputEvent.cs"; public static string SceneAudioCfg = Application.streamingAssetsPath + "/Config/Audio/SceneAudioCfg.json"; } }