using UnityEngine.InputSystem.Haptics;
namespace UnityEngine.InputSystem.DualShock
{
///
/// Extended haptics interface for DualShock controllers.
///
public interface IDualShockHaptics : IDualMotorRumble
{
///
/// Set the color of the light bar on the back of the controller.
///
/// Color to use for the light bar. Alpha component is ignored. Also,
/// RBG values are clamped into [0..1] range.
void SetLightBarColor(Color color);
}
}