//=================================================== 代码自动创建,禁止手动修改 =================================================== using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using TMPro; namespace Ether { public class LoginFrameBase : FrameBase { public override string PrefabPath { get; } = "Prefabs/Frames/Login/LoginFrame"; $protected ButtonEx _BtnExContinuGame; protected TextMeshProUGUI _TextContinuGame; protected ButtonEx _BtnExStartGame; protected ButtonEx _BtnExSetting; protected ButtonEx _BtnExExit; $ protected override void OnInit() { $_BtnExContinuGame = GetComponent("BtnList/ContinuGame"); _TextContinuGame = GetComponent("BtnList/ContinuGame"); _BtnExStartGame = GetComponent("BtnList/StartGame"); _BtnExSetting = GetComponent("BtnList/Setting"); _BtnExExit = GetComponent("BtnList/Exit"); $ } } }