42 lines
957 B
C#
42 lines
957 B
C#
using UnityEngine;
|
|
using System.Collections;
|
|
using System;
|
|
|
|
namespace LitJson.Extensions {
|
|
|
|
/// <summary>
|
|
/// 拓展方法
|
|
/// </summary>
|
|
public static class Extensions {
|
|
|
|
public static void WriteProperty(this JsonWriter w,string name,long value){
|
|
w.WritePropertyName(name);
|
|
w.Write(value);
|
|
}
|
|
|
|
public static void WriteProperty(this JsonWriter w,string name,string value){
|
|
w.WritePropertyName(name);
|
|
w.Write(value);
|
|
}
|
|
|
|
public static void WriteProperty(this JsonWriter w,string name,bool value){
|
|
w.WritePropertyName(name);
|
|
w.Write(value);
|
|
}
|
|
|
|
public static void WriteProperty(this JsonWriter w,string name,double value){
|
|
w.WritePropertyName(name);
|
|
w.Write(value);
|
|
}
|
|
|
|
}
|
|
|
|
/// <summary>
|
|
/// 跳过序列化的标签
|
|
/// </summary>
|
|
[AttributeUsage(AttributeTargets.Field | AttributeTargets.Property, AllowMultiple = false)]
|
|
public sealed class JsonIgnore : Attribute
|
|
{
|
|
|
|
}
|
|
} |