24 lines
1.2 KiB
C#
24 lines
1.2 KiB
C#
using UnityEditor;
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using System.IO;
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public class EnableES3AssemblyDefinitions : Editor
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{
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[MenuItem("Tools/Easy Save 3/Enable Assembly Definition Files", false, 150)]
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public static void EnableAsmDef()
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{
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var pathToEasySaveFolder = ES3Settings.PathToEasySaveFolder();
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File.Delete(pathToEasySaveFolder + "Editor/EasySave3.asmdef.disabled.meta");
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File.Delete(pathToEasySaveFolder + "Editor/EasySave3Editor.asmdef.disabled.meta");
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File.Move(pathToEasySaveFolder + "Editor/EasySave3Editor.asmdef.disabled", pathToEasySaveFolder + "Editor/EasySave3Editor.asmdef");
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File.Move(pathToEasySaveFolder + "Editor/EasySave3.asmdef.disabled", pathToEasySaveFolder + "EasySave3.asmdef");
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AssetDatabase.Refresh(ImportAssetOptions.ForceUpdate);
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EditorUtility.DisplayDialog("Assembly definition files installed", "Assembly definition files for Easy Save 3 installed.\n\nYou may need to go to 'Assets > Reimport' to apply the changes.", "Done");
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}
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[MenuItem("Tools/Easy Save 3/Enable Assembly Definition Files", true, 150)]
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public static bool CanEnableAsmDef()
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{
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return !File.Exists(ES3Settings.PathToEasySaveFolder() + "EasySave3.asmdef");
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}
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}
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