35 lines
776 B
C#
35 lines
776 B
C#
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using Sirenix.OdinInspector;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Ether
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{
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public class GlobalSettings : ScriptableObject
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{
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[LabelText("开始界面"), ValueDropdown("@ConstName.AllFrameList")]
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public string startFrame;
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[LabelText("开始场景")]
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[ValueDropdown("@ConstName.SceneNameList")]
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public string startScence;
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private static GlobalSettings inst;
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public static GlobalSettings Inst
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{
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get
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{
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if (inst == null)
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{
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inst = LoaderTools.LoadAsset<GlobalSettings>("Config/GlobalSettings");
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}
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return inst;
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}
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}
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}
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}
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