42 lines
952 B
C#
42 lines
952 B
C#
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using TableConfig;
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using SimpleJSON;
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using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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using UnityEngine;
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namespace Ether
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{
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public static class TableProvider
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{
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private static string tableDir = Application.streamingAssetsPath + "/Tables";
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private static Tables tables;
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public static Tables Tables
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{
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get
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{
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if (tables == null)
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{
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tables = new Tables(file => JSON.Parse(File.ReadAllText($"{tableDir}/{file}.json")));
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}
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return tables;
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}
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}
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public static void Init()
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{
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tables = new Tables(file => JSON.Parse(File.ReadAllText($"{tableDir}/{file}.json")));
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}
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/// <summary>
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/// 重置数据
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/// </summary>
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public static void ResetCounter()
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{
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tables = null;
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}
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}
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}
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