IndieGame/client/Assets/Scripts/System/Save/SaveAttribute.cs
DOBEST\zhaoyingjie f242607587 初始化工程
2024-10-11 10:12:15 +08:00

16 lines
370 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Ether
{
using System;
[AttributeUsage(AttributeTargets.Field | AttributeTargets.Property | AttributeTargets.Method, Inherited = true)]
public class SaveAttribute : Attribute
{
// 可以在这里添加更多的属性来配置Attribute的行为
}
}