111 lines
3.5 KiB
C#
111 lines
3.5 KiB
C#
using NodeCanvas.Framework;
|
|
using ParadoxNotion;
|
|
using ParadoxNotion.Design;
|
|
using UnityEngine;
|
|
|
|
|
|
namespace NodeCanvas.Tasks.Actions
|
|
{
|
|
|
|
[Category("Animation")]
|
|
public class PlayAnimationAdvanced : ActionTask<Animation>
|
|
{
|
|
|
|
[RequiredField]
|
|
public BBParameter<AnimationClip> animationClip;
|
|
public WrapMode animationWrap;
|
|
public AnimationBlendMode blendMode;
|
|
[SliderField(0, 2)]
|
|
public float playbackSpeed = 1;
|
|
[SliderField(0, 1)]
|
|
public float crossFadeTime = 0.25f;
|
|
public PlayDirections playDirection = PlayDirections.Forward;
|
|
public BBParameter<string> mixTransformName;
|
|
public BBParameter<int> animationLayer;
|
|
public bool queueAnimation;
|
|
public bool waitActionFinish = true;
|
|
|
|
private string animationToPlay = string.Empty;
|
|
private int dir = -1;
|
|
private Transform mixTransform;
|
|
|
|
protected override string info {
|
|
get { return "Anim " + animationClip.ToString(); }
|
|
}
|
|
|
|
protected override string OnInit() {
|
|
agent.AddClip(animationClip.value, animationClip.value.name);
|
|
animationClip.value.legacy = true;
|
|
return null;
|
|
}
|
|
|
|
protected override void OnExecute() {
|
|
|
|
if ( playDirection == PlayDirections.Toggle )
|
|
dir = -dir;
|
|
|
|
if ( playDirection == PlayDirections.Backward )
|
|
dir = -1;
|
|
|
|
if ( playDirection == PlayDirections.Forward )
|
|
dir = 1;
|
|
|
|
agent.AddClip(animationClip.value, animationClip.value.name);
|
|
animationToPlay = animationClip.value.name;
|
|
|
|
if ( !string.IsNullOrEmpty(mixTransformName.value) ) {
|
|
mixTransform = FindTransform(agent.transform, mixTransformName.value);
|
|
if ( !mixTransform ) {
|
|
ParadoxNotion.Services.Logger.LogWarning("Cant find transform with name '" + mixTransformName.value + "' for PlayAnimation Action", LogTag.EXECUTION, this);
|
|
}
|
|
|
|
} else {
|
|
mixTransform = null;
|
|
}
|
|
|
|
animationToPlay = animationClip.value.name;
|
|
|
|
if ( mixTransform ) {
|
|
agent[animationToPlay].AddMixingTransform(mixTransform, true);
|
|
}
|
|
|
|
agent[animationToPlay].layer = animationLayer.value;
|
|
agent[animationToPlay].speed = dir * playbackSpeed;
|
|
agent[animationToPlay].normalizedTime = Mathf.Clamp01(-dir);
|
|
agent[animationToPlay].wrapMode = animationWrap;
|
|
agent[animationToPlay].blendMode = blendMode;
|
|
|
|
if ( queueAnimation ) {
|
|
agent.CrossFadeQueued(animationToPlay, crossFadeTime);
|
|
} else {
|
|
agent.CrossFade(animationToPlay, crossFadeTime);
|
|
}
|
|
|
|
if ( !waitActionFinish ) {
|
|
EndAction(true);
|
|
}
|
|
}
|
|
|
|
protected override void OnUpdate() {
|
|
|
|
if ( elapsedTime >= ( agent[animationToPlay].length / playbackSpeed ) - crossFadeTime ) {
|
|
EndAction(true);
|
|
}
|
|
}
|
|
|
|
Transform FindTransform(Transform parent, string name) {
|
|
|
|
if ( parent.name == name )
|
|
return parent;
|
|
|
|
var transforms = parent.GetComponentsInChildren<Transform>();
|
|
|
|
foreach ( var t in transforms ) {
|
|
if ( t.name == name )
|
|
return t;
|
|
}
|
|
|
|
return null;
|
|
}
|
|
}
|
|
} |