58 lines
1.7 KiB
C#
58 lines
1.7 KiB
C#
using System.Collections.Generic;
|
|
using NodeCanvas.Framework;
|
|
using ParadoxNotion.Design;
|
|
using UnityEngine;
|
|
|
|
|
|
namespace NodeCanvas.Tasks.Actions
|
|
{
|
|
|
|
[Category("Animation")]
|
|
public class PlayAnimationSimple : ActionTask<Animation>
|
|
{
|
|
|
|
[RequiredField]
|
|
public BBParameter<AnimationClip> animationClip;
|
|
[SliderField(0, 1)]
|
|
public float crossFadeTime = 0.25f;
|
|
public WrapMode animationWrap = WrapMode.Loop;
|
|
public bool waitActionFinish = true;
|
|
|
|
//holds the last played animationClip.value for each agent
|
|
private static Dictionary<Animation, AnimationClip> lastPlayedClips = new Dictionary<Animation, AnimationClip>();
|
|
|
|
protected override string info {
|
|
get { return "Anim " + animationClip.ToString(); }
|
|
}
|
|
|
|
protected override string OnInit() {
|
|
agent.AddClip(animationClip.value, animationClip.value.name);
|
|
animationClip.value.legacy = true;
|
|
return null;
|
|
}
|
|
|
|
protected override void OnExecute() {
|
|
|
|
AnimationClip last = null;
|
|
if ( lastPlayedClips.TryGetValue(agent, out last) && last == animationClip.value ) {
|
|
EndAction(true);
|
|
return;
|
|
}
|
|
|
|
lastPlayedClips[agent] = animationClip.value;
|
|
agent[animationClip.value.name].wrapMode = animationWrap;
|
|
agent.CrossFade(animationClip.value.name, crossFadeTime);
|
|
|
|
if ( !waitActionFinish ) {
|
|
EndAction(true);
|
|
}
|
|
}
|
|
|
|
protected override void OnUpdate() {
|
|
|
|
if ( elapsedTime >= animationClip.value.length - crossFadeTime ) {
|
|
EndAction(true);
|
|
}
|
|
}
|
|
}
|
|
} |