IndieGame/client/Assets/Scripts/AutoGenerated/FrameBase/BagFrameBase.cs

20 lines
459 B
C#

//=================================================== 代码自动创建,禁止手动修改 ===================================================
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using TMPro;
namespace Ether
{
public class BagFrameBase : FrameBase
{
public override string PrefabPath { get; } = "Prefabs/Frames/Menu/Bag/BagFrame";
protected override void OnInit()
{
}
}
}