24 lines
565 B
C#
24 lines
565 B
C#
#if UNITY_EDITOR
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using System;
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using System.Collections.Generic;
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namespace UnityEngine.InputSystem.Editor
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{
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internal static class EnumerableExtensions
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{
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public static void ForEach<T>(this IEnumerable<T> enumerable, Action<T, int> action)
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{
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int index = 0;
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foreach (var item in enumerable)
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action(item, index++);
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}
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public static string Join<T>(this IEnumerable<T> enumerable, string separator)
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{
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return string.Join(separator, enumerable);
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}
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}
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}
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#endif
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