IndieGame/client/Assets/Scripts/AutoGenerated/FrameBase/LoadingFrameBase.cs
DOBEST\zhaoyingjie f242607587 初始化工程
2024-10-11 10:12:15 +08:00

22 lines
578 B
C#

//=================================================== 代码自动创建,禁止手动修改 ===================================================
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using TMPro;
namespace Ether
{
public class LoadingFrameBase : FrameBase
{
public override string PrefabPath { get; } = "Prefabs/Frames/Loading/LoadingFrame";
protected Animator _AnimatorCrossfade;
protected override void OnInit()
{
_AnimatorCrossfade = GetComponent<Animator>("<Animator>Crossfade");
}
}
}