IndieGame/client/Assets/M Studio/Art/Characters/Player/Arm/ArmHoldRunRight.png.meta
DOBEST\zhaoyingjie f242607587 初始化工程
2024-10-11 10:12:15 +08:00

311 lines
7.1 KiB
Plaintext

fileFormatVersion: 2
guid: df37730f9d1f94281a5b8594cb75ad60
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMasterTextureLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 0
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 20
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 1024
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Server
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: ArmHoldRunRight_0
rect:
serializedVersion: 2
x: 0
y: 0
width: 40
height: 60
alignment: 7
pivot: {x: 0.5, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 61ff17c81928a44119e7ec4e82f933d7
internalID: 1830707714
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: ArmHoldRunRight_1
rect:
serializedVersion: 2
x: 40
y: 0
width: 40
height: 60
alignment: 7
pivot: {x: 0.5, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 57c4bf3db76804bed98ff4aab28dab7a
internalID: -784379336
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: ArmHoldRunRight_2
rect:
serializedVersion: 2
x: 80
y: 0
width: 40
height: 60
alignment: 7
pivot: {x: 0.5, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: c3f5b376a23064df6b4c7d6112016b45
internalID: 1742801241
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: ArmHoldRunRight_3
rect:
serializedVersion: 2
x: 120
y: 0
width: 40
height: 60
alignment: 7
pivot: {x: 0.5, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 9c1537663d81346ec9ab57b7afbe13a0
internalID: -503922704
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: ArmHoldRunRight_4
rect:
serializedVersion: 2
x: 160
y: 0
width: 40
height: 60
alignment: 7
pivot: {x: 0.5, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 8d93f58e7e081456bbc20b65969cfe05
internalID: 1476475617
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: ArmHoldRunRight_5
rect:
serializedVersion: 2
x: 200
y: 0
width: 40
height: 60
alignment: 7
pivot: {x: 0.5, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 945fef584df034b46bdc1cd67460d28e
internalID: -1039264936
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: ArmHoldRunRight_6
rect:
serializedVersion: 2
x: 240
y: 0
width: 40
height: 60
alignment: 7
pivot: {x: 0.5, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: cc5aa013e01af48348c37fd2943ff412
internalID: -1095849057
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: ArmHoldRunRight_7
rect:
serializedVersion: 2
x: 280
y: 0
width: 40
height: 60
alignment: 7
pivot: {x: 0.5, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: b0bdcf08afaf849ea8647135d95ae8ce
internalID: 132765730
vertices: []
indices:
edges: []
weights: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable:
ArmHoldRunRight_2: 1742801241
ArmHoldRunRight_4: 1476475617
ArmHoldRunRight_0: 1830707714
ArmHoldRunRight_1: -784379336
ArmHoldRunRight_3: -503922704
ArmHoldRunRight_6: -1095849057
ArmHoldRunRight_7: 132765730
ArmHoldRunRight_5: -1039264936
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant: