20 lines
466 B
C#
20 lines
466 B
C#
//=================================================== 代码自动创建,禁止手动修改 ===================================================
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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using TMPro;
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namespace Ether
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{
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public class SettingFrameBase : FrameBase
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{
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public override string PrefabPath { get; } = "Prefabs/Frames/Setting/SettingFrame";
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protected override void OnInit()
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{
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}
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}
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}
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