IndieGame/client/Packages/com.unity.ugui@1.0.0/Tests/Runtime/UnityEngine.UI.Tests.asmdef

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{
"name": "UnityEngine.UI.Tests",
"references": [
"UnityEngine.UI",
"UnityEngine.TestRunner",
"UnityEditor.TestRunner",
"UnityEditor.UI"
],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": true,
"precompiledReferences": [
"nunit.framework.dll"
],
"autoReferenced": false,
"defineConstraints": [
"UNITY_INCLUDE_TESTS"
],
"versionDefines": [
{
"name": "com.unity.modules.physics",
"expression": "1.0.0",
"define": "PACKAGE_PHYSICS"
},
{
"name": "com.unity.modules.physics2d",
"expression": "1.0.0",
"define": "PACKAGE_PHYSICS2D"
},
{
"name": "com.unity.modules.animation",
"expression": "1.0.0",
"define": "PACKAGE_ANIMATION"
}
],
"noEngineReferences": false
}