IndieGame/client/Packages/com.unity.inputsystem@1.7.0/InputSystem/Editor/ControlPicker/IInputControlPickerLayout.cs
DOBEST\zhaoyingjie f242607587 初始化工程
2024-10-11 10:12:15 +08:00

14 lines
424 B
C#

#if UNITY_EDITOR
using UnityEngine.InputSystem.Layouts;
namespace UnityEngine.InputSystem.Editor
{
internal interface IInputControlPickerLayout
{
void AddControlItem(InputControlPickerDropdown dropdown, DeviceDropdownItem parent,
ControlDropdownItem parentControl,
InputControlLayout.ControlItem control, string device, string usage, bool searchable);
}
}
#endif // UNITY_EDITOR