33 lines
957 B
C#
33 lines
957 B
C#
using System.Runtime.InteropServices;
|
|
using UnityEngine.InputSystem.Utilities;
|
|
|
|
namespace UnityEngine.InputSystem.LowLevel
|
|
{
|
|
/// <summary>
|
|
/// Command to find out whether a device is currently enabled or not.
|
|
/// </summary>
|
|
[StructLayout(LayoutKind.Explicit, Size = kSize)]
|
|
public struct QueryEnabledStateCommand : IInputDeviceCommandInfo
|
|
{
|
|
public static FourCC Type => new FourCC('Q', 'E', 'N', 'B');
|
|
|
|
internal const int kSize = InputDeviceCommand.kBaseCommandSize + sizeof(bool);
|
|
|
|
[FieldOffset(0)]
|
|
public InputDeviceCommand baseCommand;
|
|
|
|
[FieldOffset(InputDeviceCommand.kBaseCommandSize)]
|
|
public bool isEnabled;
|
|
|
|
public FourCC typeStatic => Type;
|
|
|
|
public static QueryEnabledStateCommand Create()
|
|
{
|
|
return new QueryEnabledStateCommand
|
|
{
|
|
baseCommand = new InputDeviceCommand(Type, kSize)
|
|
};
|
|
}
|
|
}
|
|
}
|